Another others might not have played: There was a tutorial on the Apple II for how to use the mouse which was a very basic and simple narrative point and click. I’ve never been able to find footage of it online. Apple II had some neat gems.
somewhere in britain, a youtuber feels a burning in the back of their skull “shome yank ish beshmirching the good name of british 8-bit videogamesh! they are all classhicsh!”
I remember playing this weird schmup on the seat-back lcd screen of a japanese flight back to the US in like 2006 or something. it ran at like 7 fps and was barely playable, might have been a port of an existing schmup idk but it was fairly bullet-hellish. I think I reviewed it for large prime numbers lol
aside from that probably heaven and earth for DOS:
speaking of that, from the same era there was a hypercard stack called “the whirlitzer of wisdom” that has a habit of disappearing from my brain and then reappearing in partial form every few years, and it is surprisingly difficult to find anything about online
it was made by ZBS who did a lot of very surreal radio dramas and stuff in the 80s. i always forget what the game was called, then remember it had the word ‘wurlitzer’ in it but google gives up nothing and then i remember to search for zbs stuff (whose name i also always forget, one series was called ‘travels with jack’ which is hard to google without coming up with jack whitehall stuff, and another one was called ‘ruby the galactic gumshoe’), so eventually i find it and realize that they spelled it differently because of whimsy i guess
but yeah information about this stack is extremely sparse. there are a lot of sites looking for it.
apparently a copy of it surfaced about a year ago, and was auctioned by ZBS for over 500 bucks, but whoever bought it apparently did not dump the data anywhere.
I wonder if my dad’s copy is still lying around gathering dust somewhere… probably not!
I played the heck out of Mickey’s Racing Adventure when I was younger! Also Woody Woodpecker’s Racing and Wacky Races; I went through a phase of being really into 'toon-themed racing games on my GBC.
I played a lot of strange GB/C games when I was younger. One game-related (might be cheating) experience I feel only I’ve had comes to mind: at one point I saved up to buy the PAL GB version of Bust-a-Move 2 (why? Because it looked cute, and cuteness was my main metric for being interested in a game). One thing I’d do before playing any GB game was pour over the manual, just to psyche myself up for playing this game I’d saved up to buy. But as I remember it, the PAL Bust-a-Move 2 manual was really odd—whoever wrote it basically turned the whole thing into a meta-commentary on writing a manual for a videogame. There were some pretty revealing and sad details about their life just scattered throughout the manual as well. I remember them complaining about their job being really precarious and boring, and how deflating it was writing this manual that no-one would read. Might be embellishing somewhat, but that’s how I remember it! Anyway, this was all very sobering for eight-year-old me, who thought of the game industry as this happy, far-off place.
I feel like only I’m the only person to have really read and absorbed that manual, and occasionally I wonder what that person is up to today!
I played Mind Maze just to find cozy looking rooms.
As I think about it, I played a really unreasonable number of edutainment games as a kid. Surely someone else played Gizmos & Gadgets, and probably Lost Secret of the Rainforest (which I didn’t 100% and cried over multiple times)…maybe Widget Workshop?
Or Fury3, on my friend’s dad’s force-feedback Sidewinder.
Oh! How about Conqueror 1086 AD, which my weirdo anarcho-Calvinist history teacher insisted was a legitimate way to spend a class period?
I played Widget Workshop and never understood it. Its lottery ball drawing RNG metaphor and logic gates would come back to haunt me as I struggled through a CS major. I liked Fury3 as a Microsoft branded substitute for only having the shareware version of Terminal Velocity and somehow not being able to find it in stores or get my parents to mail-order it. I played Hellbender but didn’t like it as much even though it seemed prettier, I just remember it feeling awkward.
I hated WW because I played a lot more of The Incredible Machine and didn’t have the vocabulary to express why they looked so similar and felt totally differently (because one was about physics and the other was about computer science, duhhh).
I just remembered that ages ago as a kid with a crappy computer that couldn’t run much I’d pick up those “1001 games on a single cd” collections and would just go through them for a month or so. I remember very few details beyond scores of Risk knock offs and Bang! Bang!
holy shit yes! i played the first one a ton. i think with the second one i just switched to the wii version, but yeah i went through most of the levels going for medals in those games
I was going to say “Lonely Time” but apparently at least 2 other posters have played it and I either never knew this or forgot, wow, can’t believe we’re the world’s #1 Lonely Time fan forum.
Anyway I once again implore people to check out its website, it’s amazing.
I played the Mac version of Ancient Art of War a bunch.
I doubt I played anything that other people haven’t aside from personal projects or stuff my friends made, mainly because Cycle posts here and covers most of the obscure Mac stuff I played.
One possibility is Walker, which was made in '93 by DMA, and published on the Amiga by Psygnosis. Probably one of the Euro-posters has.