the music licensing is probably the least cursed part of that whole thing
hmmm i was under the impression the Xbox release was going to be the canned 360 port but it looks like the emulated original. massive bummer
Wow. Where did this come from?
Apparently a shadowdrop. More excited by this than Evil Within 2 tbh.
that canât be real
that looks good
I was under the impression that video games were bad
no that still looks pretty bad
we gotta have a talk with all these people who keep making games that evoke the feeling of a watching a Burger King ad from 1992
trailer on
âYep! Thatâs meâŚâ
trailer off
the way in which all these characters are very carefully Almost But Not Quite Anime is making my brain melt
I do think it looks interesting gameplay-wise, but most of the combat the gameplay trailer shows is way less exciting than the 5 seconds of intensely rhythmic boss fight combat right at the very end haha
my nightmare is to finally have my dream fulfilled of syncing everything in the game to beat marker callbacks in FMOD and be tasked with making a game that utilizes this fact but then have all the music be generic guitar-based rock
thatâs what this game is
why would you not even consider like, crappy hip hop as your music of choice, much less techno or dnb or house or ANYTHING
yeah i only watched the rest of it because of Victorâs post
Oof, feeling real mixed about the prototype I had that was exactly this that I carried uphill for 2 years against the rest of the studio to get unceremoniously cut by the person who understood it the least
is it mean if i say i think this is an awful couple trailers and an incredibly insipid concept for a game
very interesting visual design, really straight up looks like a cartoon at times⌠having something âlook like a cartoonâ and run at 60FPS has an uncanny feeling to it, though. like iâm watching an anime OP at â4K60â that just uses AI upscaling and motion interpolation lol
i know you couldnât sell a AAA game with too complicated an approach lest you risk alienating too many, but i find it really disappointing that nearly everything ârhythmicâ shown in this rhythmic action game is a series of quarter notes lol
You know what not too many game trailers make me feel anything these days so I give it a passing grade
yeah
Iâm not going to defend the mainstream American childrenâs cartoon style (it seems fine but itâs not for me), but on the gameplay, the pitch goes like this: Tying music deeply to action in a way that encourages playfulness has the potential for different flow than combo-chaining. Combo strings can stress memorization skills and thereâs a hard transition in skill between beginner reactive play and skilled planned play. Rewarding the player for sticking on beat with synaesthetic feedback can help bridge that gap while promising a very pleasurable experience at high-level play without dropped beats. It also brings up a new type of action challenge - the player doesnât just have to fight mindless aggression by over-committing to combo strings but needs to think about whether and how to react in a way that doesnât break the rhythm string in a panic.
Kid Vid is gonna zap you in your sleep
best keep an eye open
damn someone put Zwan in a game in 2023 GOTY
watching someone stream this and theyâre eating it up but so far itâs been an hour of the same damn pop punk two chord riff with a bunch of two-second stock guitar riffs and "Hey!"s sing-shouted over the track per player input plus god awful self-aware dialogue like, âAt the risk of stating the obvious, you donât want to stand under those giant crushers (I canât believe I even had to say that âŚ))â
gross lol