ACTION 5 NEWS with Chuck Scarsdale

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the more i read about john carpenter the more i love him

AVC: It’s interesting, because that studio has gone on to do The Last Of Us games. Have you played those?
JC: I have. I got stuck on The Last Of Us 2. I couldn’t get the generator started. Got frustrated.
AVC: Fair enough.
JC: Well, it isn’t fair! I wanted to keep going! But they didn’t let me.

YES! YOU UNDERSTAND JOHN! YES

AVC: Are you playing these games for the story mostly? Or is it about the play for you?
JC: It’s all about the gameplay. It’s all about that. Nothing else matters. I mean, I’ll play a badly designed, but great, game.

:dansemacabre: :dansemacabre: :dansemacabre:

AVC: That’s a multiplayer game, too. Do you interact with people at all on that one?
JC: I don’t. I don’t want to be shamed by some young punk. You know, that’s what’s going to happen, they’re going to shame me. They’re all better than I am. I’m just trying to get by. I’m not that good.

YEAH FUCK THOSE ASSHOLES MULTIPLAYER GAMES ARE TOO HARD!

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John Carpenter join SB

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how the fuck has no one asked john fucking carpenter to do a game soundtrack

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Blade of Darkness is so good, highly recommend it to everyone

Like the intersection between Tomb Raider and Demon’s Souls, made years before DS

The setting is surprisingly good, focussed as it is on a sort of quasi-Zoroastrian world

I streamed all of it a whole bunch of years ago and I still have the vods saved.

https://www.twitch.tv/collections/xbs6phYGnBXd2A

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AVC: Shifting gears slightly: Are you familiar with the phrase ā€œelevated horror?ā€

JC: I don’t know what that means. I mean, I can guess what it means, but I don’t really know.

AVC: People usually use it to refer to A24’s movies, horror that’s very heavy on the metaphorical. Hereditary, Midsommar, movies like that.

JC: I have no idea what you’re talking about.

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king shit

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he’s just like me fr :smiling_face_with_tear:

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I dunno what’s bolder, proclaiming Chasm to be ground breaking or trying to sell it for 20 bucks. I’ve always found it kinda neat but really it always felt like they were prepping to make a Doom clone but then Quake came out so they crammed more polygons in their 2.5D engine.

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Longest yeah boi ever

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he did the soundtrack for the PS1/PC game The Sentinel Returns, which i think i previously posted about (cuz i purchased it at a retro game con recently and i know @daphaknee is a fan)

the soundtrack is pretty ambient in general tho

edit: oh nice @Sykel just posted it too

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I really like the game, I remember one time I visited @daphaknee and I played for hours, hooked on performing the ritual to complete each level like I was in a trance

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we were all followers of the ritual that night, i think about it often still!

sentinel returns fucking rocks. i will never shut up about this

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i always find the like the retroactive boomer shooter people obsession with just about any fps game that came out from like 1994-2000ish a little ridiculous. and i guess funny as someone who was a fan of those type of games and played several demos when i was a young pre-teen but found a lot of the games to be kinda trash. i mean i know there’s value to trash and i’m sure plenty of those games had that like dreamlike 90’s style of level design that feels more unique now but like… let’s not pretend 95% of these games were breaking any real ground at the very least.

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I remember reading a preview of Sentinel Returns, and the project lead said he finished all 999 or whatever levels of the original game when he was a kid and it just looped, and when he complained to the original creator his reply was something like ā€œhuh. didn’t think anyone would bother to get that farā€

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lmaoo john carpenter forgetting he did a soundtrack is the best way this could’ve turned out, thank you both

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it was 666 stages, i remember because sentinel returns had a surprising amount of prerelease hype in uk magazines, and it having 666 stages was a big part of that.

oddly, i don’t remember the soundtrack being mentioned at all though

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