N E G A T I V E L A T E N C Y
I still remember this article where they interviewed game devs about Stadia and every single one of them unprompted said they thought google would shut it down.
Shocked thereās no update here yet
Wait nevermind I didnāt scroll far enough and pay attention to the dates
Taking peopleās money for inherently laggy gaming.
huh, I didnāt know Angular was a google product or that it had died. Remember trying to learn how it worked when I was studying to become a full stack web developer

itās kind of a yellow headline, technically true product death: AngularJS was discontinued in favour of the 6-year-old complete rewrite named Angular & usually referred to as āAngular 2ā
i remember failing an interview because someone asked me how ā2 way data-binding workedā and I came up with a blank because I didnāt memorize the answer.
My condolences to any developer who was preparing for an imminent Stadia launch:
Never Trust Google
Today was one of those days looking at Steam new releases where I couldnāt tell if I was just working on too steep a sleep deficit or if things were just odd. A sampling:
Entangled
Lady of Dreams
The Burrito Quest
everything i hear about one dnd sounds like the worst aspects of modern aaa videogames invading ttrpgs
Many of the changes have been for the better, a few of them have been for the worse. I am glad theyāre finally putting in an effort to de-racialize D&D (by transposing stat boons to the character backgrounds instead of having mechanical race determinism) even if they also managed to fuck that up by assigning racial languages to different backgrounds. Two steps forward, one step back.
What AAA-isms have you encountered? Iāve only read like 3 pages of OneD&D content so I probably missed some of that stuff. Is there a crafting minigame now?
Overall, I think everything theyāve said outside the rules changes themselves has been pure marketing speak, and itās just a mild revision of 5th edition, equivalent to 3.5eās revision of 3rd edition.
feels like vaguely like pivoting to a live service model
DnD Beyond was already sorta that, imho
Wasnāt DnDBeyond not a WotC product until just recently?
yeah, this is the big turn off for me. also a lot of what iāve read sounds like they kind of want to limit or at least heavily downplay dm/player creativity to emphasis a more standardised online experience
They canāt limit shit, other than in their officially branded adventure league play or whatever that morphs into. I donāt think Iāve ever played a game of d&d that followed the rules to the letter. Itās not like the advice in the DMG has ever been perfect and theyāre going to ruin it now with these revisions.
I donāt know if itās just an internet thing, but Iāve been shocked at how much people seem to care about progressing through official modules for both D&D and Pathfinder.
Most the fun of being a DM is springing your scenario on the players. I used to have way more free time when I was DMing regularly, so I get the appeal of having something ready to go. But those always felt weirdly impersonal to me.
Yeah nothing in the rules Iāve read looks like itāll be more on rails. The module thing is a current issue of the culture of D&D that I donāt like at all, but itās a cultural problem caused by a bunch of new folks in the game being guided by marketing and especially podcasters which is firmly a problem of the marketing and podcasters not the actual rules. I actually really like most of the D&D One changes Iāve seen.
Also D&D being overhauled with some backwards compatibility isnāt a new thing, itās kind of the status quo before 3e? You could kinda smoosh OD&D, Basic D&D, AD&D 1e and 2e together without too much work back in the day. 3e-4e-5e was a break from the first 25 years of the game.
Also when D&D one releases itāll have been ten years since 5e, the longest interval between editions since 2e-3e. That doesnāt seem that crazy to me.


