10,000 Bulletins: No One Can Stop the Presses! (Part 1)

y2kwave has already been a thing, at least in terms of fashion. I feel like that’s like 60% of depop.

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its wayy too accurate still, people on tiktok have been doing early 2000s fashion for years now and it just looks like the early 2000s, its way too fresh in everyone’s minds

its very important that the people who make the aesthetic were not there for and dont remember the era, that’s what makes it interesting to me

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i mean you could argue y2k shit was being poked at since idk dis magazine
but it’s never going to turn into the relentless cartoon of The 80s, it was all too quick then and has only niche appeal now

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its not gonna be big maybe but people misremembering decades they weren’t born in will never stop happening

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it’s also probably all the boomers’ fault and there will be nothing like the boomers again as a demongraphic that ruled everything for their numbers

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its silly to assume anything will be exactly the same lol

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think part of it is just that raw synths and vhs filters are easily codified into plugins and filters - what would otherwise have been aesthetic effects tied to specific works which go up or down in fashion instead become neutral tools that can be dropped into any project.

which is maybe better than these forms of pastiche being treated as property by specific individuals or brands, idk, i’ll be very giddy when someone releases a free unity plugin for like “hyperspecific n64 colour shading effects” or something and suddenly there are hundreds of slenderman clones which are all inexplicably lit up like the observatory from majora’s mask

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curiously, the 2010s will never in fact end

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50’s, 60’s, 70’s, and 90’s nostalgia all seems to be based primarily on exaggerated conceptions of what those eras and their fashion and technology were like.

80’s seems unique in that people are nostalgic for the media depictions of the future from that era and that seems to have primacy above any nostalgia for the period itself, though it intermingles with nostalgia for the fashions and technology of the time.

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3-point filtering! Had a lengthy discussion about how to implement it in a unity shader about two years ago (and I’ve got a blender version) with a someone on the somethingawful forum who was making a banjo-kazooie clone. I’m sure a few implementations must’ve existed already. Extra convincing if you’ve preblurred your textures (it was part of the official nintendo recommendations for making the cheap filtering less obvious, really!).

Also some amount of effort by the community at large is going into figuring proper shaders and tricks for the 90s prerendered look, for prerendered sprites and promo art, since stuff we take for granted today like normal mapping or physically based shading didn’t actually exist back then, even for prerendered. Although the simplest approach there is to just use old tools, like, you can find images for virtual machines with 3DS not-Max set up if you don’t wanna figure out what kind of lighting equation they were using.

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yeah most videogame composers esp in indie games don’t know how to make something that doesn’t sound like chiptunes even when they’re not trying to make chiptunes. i don’t know what this is, maybe a cultural thing of the places most game composers come from. i think chiptune communities being inherently more like showoffy/competitive by putting lots of notes in their composition dovetails into the dynamics of a lot of videogames and esp hard retro games. or maybe it’s a lack of imagination from the game directors being like “make it sound retro”. but regardless…

(also i admit to being kind of a hater of chiptune communities in general, though plenty of people i like have come out of them)

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chiptunes are so prevalent because 90 percent of videogame developers only listen to videogame music ._.

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They should listen to more ska.

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lol. tho this is slightly ruined by the presence of Mr. “there’s simply no way we can pay our performers” Matt Besser. ah well.

I suppose it was to be expected, given all the other NGPC games making it to the Switch, but I was afraid the Capcom connection would prevent it from happening. I’m glad it didn’t! This was my first taste of SNK, and it still feels unmatched (of the Millenium), in many ways.

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I’ve been waiting for this. It’s going to blow the doors off some shit. Watch.

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I hate playing games on switch but I will get this.

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i made my only friend at the studio (who doesn’t work here anymore) because she was wearing a sub pop beanie and i desperately wanted to talk to someone who had experienced any kind of non-videogame related culture in the last 15 years

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this 2020s version of 80s nostalgia is appearing in the strangest places

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