10,000 Bulletins: No One Can Stop the Presses! (Part 1)

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watched the DF video on this and they seem to say that it’s not emulation and they probably replaced the N64 libraries with 360 ones and then use an effect to soften the edges on objects in the N64 texture mode. downloading now - seems cool

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wow. never thought i’d see the day that this came to light. thank goodness to whoever the people are who finally leaked this. might have to stream myself playing through this again or something.

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I should probably be sick to death of this aesthetic. I mostly am. But in spite of that I like the look of this one.

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there better be some worms in that

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oh my god it’s Superbrothers PLUS vaporwave, truly the most hipster game of all time

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there are too many notes in this music to call it vaporwave

I don’t make the rules sorry

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it straddles the line of trying too hard, but seems to have its heart in the right place, so i am cautiously on the fence here.

I had forgotten about this one. Nice to see it nearing completion. I hope it’s good and devoid of explicit pop culture references.

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Hmm vaporwave is slightly distinct from this exaggerated 80s revival neon CRT VHS synthwave wireframe style that’s in this game and everywhere

It’s weird how we haven’t chosen a name for that aesthetic yet, considering how I’ve probably played more games using it than zombie games at this point

ā€œsynthwaveā€

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owned

Yeah I guess

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the music is just chiptunes. it’s too lo-fi to be synthwave and not chopped/screwed/sample-based enough to be vaporwave. the visual aesthetic isn’t really vaporwave either, but idk if there’s a catchy name for ā€œ80s retro VHS aestheticā€.

regardless I’m already pretty tired of everything looking like a VHS tape or whatever. I think it can be fine if it’s applied with subtlety and purpose but it never is. it’s always a big dumb gimmick.

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people use synthwave for the name of the visual aesthetic as well, now. the meaning has shifted to that whole vague area of stuff like turbo kid and kung fury or far cry: blood dragon or whatever

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the envelopes for the filter sweeps on the notes are too smoothly defined to call it chiptune

look, I don’t make the rules

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that brings up the very good question of why didn’t this aesthetic revival die with far cry: blood dragon? that shit was almost 8 years ago.

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what’s going to happen when retro aesthetic mining just catches up to present day. seems inevitable at this point.

80s shit has been a permanent pop art fixture since the 00s
it’s like the 50s and rocknroll then (well, since the late 70s really) and since, an aesthetic monolith you can always just plonk down and have it make sense to millions of people instantly however much you fuck with the details

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its okay its okay synthwave will eventually be replaced with elasticwave as we completely forget the 80s and aethethicize the 90s. but im most looking forward to y2kwave. i wanna see people born in 2001-2007 make games that dont remember them so bad

y2k aesthetic is still too accurate

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there will be no more monoliths of this species because the internet and late capitalism

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