So you want
itās the branding and rote mechanization of values into feature checklists thatās the problem, not the originating idea
If youāve got a better idea of how to get people to see your game that doesnāt involve recreating 200 years of print media industry from scratch because its existing skeleton is too weak a frame to support anything, then every creator on the planet would like to hear your solution.
āKlonoa-likesā
I donāt! Making a game is an enormous gamble in an oversupplied market. Making a good game is enormously difficult and only a necessary but not sufficient criteria for success or stability.
I think the only rational approach is to a)realize itās a gamble, b)make something youāre proud of and feel connected to, because the happiness should come from the work itself, c) follow best-practices to at least a āBā grade, and d)prepare yourself for failure and obscurity, the most likely outcome.
Games can and have already done more than this though.
But nuance and complexity is a hard thing to sell commercially.
like the 5 lines of dialogue that were shown in the trailer each gave me an individual rash somewhere on my body. i spent too much time on tumblr between the years of 2012 and 2015 to not feel wholly compelled to break something when I see this exact brand of hyperfocused tenderqueer-targeted non-game
like iām definitely being edgy and reactionary here, and thereās definitely gameplay, but I just canāt stand any of these character designs
Iām so sorry I ever made fun of Italians and I promise Iāll never do it again. I promise to be better than whomever made this.
I have now watched the trailer and it has the same AHiT incoherent world design of STUFF and madlibs like Mafiaisttos in a Fishing Village that run a seafood restaurant or a Scottish owl making a murder mystery on a western train and their famous rivalry with disco cats.
they put a fuckin ton of SaGa soundtracks on spotify
Yes. Epic for the win
thank you so much derek
they think iām super??? :^)
A glorious, ray traced alternate future
Edit: never mind, searching for Romancing Saga turns it up
That whole game may be nauseously twee, but donāt knock the abstract talkysound.
I will die on this hill: Wordless babble is the absolute best way to voice video games. Itās cheap, language-neutral, easily edited after release, and not weird when itās repeated or cut off abruptly.