you wanna see some bullshit (aka I Accidentally Surpassed My Limit)

Also see: The Goonies: Is it good enough?

This also plays into the above discussion:

Even that discussion, though, has changed over time. 30-ish years ago The Goonies II was held in pretty high regard as an example of a deep, nonlinear action-adventure game. These days it seems to baffle people more than not. Its secrets are too opaque, and what’s probably more significant, it matches our codified ideas of a “Metroidvania” enough to draw a direct comparison, yet it doesn’t match closely enough for people to call it a good example of the form. Ergo, it’s a bad example of the form. Ergo, it’s kind of a failure.