This was honestly my biggest complaint. If you’re going to make an exploration game at least make it about building a mental map of a place rather than trying desparately to remember where the hell anything is in the wishy-washy levels that don’t have good landmarks
I mean, hell, Sonic Adventure did better than this and that game’s field maps are kinda dumb (but great (but dumb))
Yeah at least the airship being a confusing maze in SA1 is kind of funny. Also each part has identity.
Like I watched a lot of Disney Channel growing up and they would do things about the parks. They would mention each park needs a weenie a big giant thing you can see from everywhere. BK was real good about that. A giant rock scultpure, a boat, a rusty shark, a snowman.
This not at all. There are giant structures but they are on the edge of the map and just another out of the way challenge.