Xanathar's Guide to Cleavin' a Goblin Clean in Twain (feat. D&D)

there were so many rules that never saw play in my experience. it’s wild to consider

examples include

  • Psionics
  • Different AC vs different types of damage
  • Grappling
  • Time required to memorize spells (was like 10 minutes per spell level of study to memorize)
  • Training times
  • Managing material components for spells
  • Encumbrance
  • Spellbook costs
  • Morale (it’s big in OSR stuff but not so much in tradional AD&D actual play)
  • Anything that gives or takes away experience levels on the fly (heroism potions and vampires as written)
  • Weapon speeds
  • Any vehicular combat rules
  • Rules for maneuverability in flight
6 Likes