If you have no idea what the Elder Scrolls franchise is, you are probably either (a) an adult woman, or (b) the sort of person who once beat up the sort of person who likes the Elder Scrolls franchise, so herewith a quick primer: Bethesda Game Studios made it; its genre is the genre that has elves; and its subgenre is the open-world RPG.
Did this guy go to Sterotype high?
Behind you, though, is a dense, mysterious forest. Check that shit out. In the north, however, looms a range of Led Zeppelinly misty mountains. I want to go to there. Open-world games existed before Oblivion, but none had ever seemed so detailed or comely.
I live in Colorado, digital mountains hold no sway no mystery for me. I can’t relate to this at all. Like if this is what you wanna do go for a friggin’ hike. Why do this in a game? I just can not wrap my head around it.
Remember how you then crept around the house stealing all the bowls, spoons, paintbrushes, and bread you could carry?
Nope, you creepy fuck.
What The Legend of Zelda felt like when I was 12, Oblivion actually was.
Given what this guy says he does in Oblivion that would seem to speak to his deranged mental state more than it does Zelda.
Topic sentence:
He said half way through his article, a blood vessel kicked in from my editing days of college past and immediately made me want to throttle this guy.
I’ve spent hundreds of hours playing Elder Scrolls games and never been intrigued or compelled by a single character’s emotional predicament,
THEN PLAY ANOTHER GAME, nobody is holding a gun to your head, shooting an arrow in your knee.
I can hear you: Who cares? None of this has to do with what makes Skyrim so great
I submit to the jury, proof he hears ‘the voices’
Dense expositional lore has no place in video-game stories
But, this is the only tool Soul’s uses if you count bizzare ass descriptions of random items as expositional.
Maybe some of you love Skyrim‘s expository lore
MAYBE some people have different opinions!
Why make every character a walking lore dump when lore can be more effectively embodied in the world and environments?
Because people are social creatures that interact with others, and by not signposting which people are the most important it makes the process of dialogue and listening more rewarding. It allows one to get engrossed in a world that is fleshed out.
I read the other day that Dungeons & Dragons has been making a comeback, and not just among ironists. If you don’t believe it, head down to your local comic-book store.
Or you could go to a a GAME store where they sell that and have room for people to play. But to know that you’d have to talk to someone or bother to pick up on IRL ‘lore’ ques when you go outside.
The problem with this guys article at it’s heart is that it ignores 3 realities.
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This dude is fucking nuts.
He talks about all this time he spent in Skyrim and he clearly hated most of it. He says he’s trying to be fair but as seen above he’s just frustrating.
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Skyrim and DarkSouls are different games.
Because of the theme he’s pairing these two games. That’s like saying Halo and Starcraft are basically the same game with three races in the story and marines get along with the pretentious Aliens they once fought to band together against a race that is basically a biological onslaught. However, no these GAMES are way different. As Skyrim is accomplishing things that Dark Souls doesn’t even attempt and vica versa.
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Skyrim was a big moment in games. Sure it was stupid popular. But it was also a popular game that had people talking about quest lines or moments they found that were different than what someone else found. But if you don’t like the story of course you’re not going to like it.
But all this aside it has nothing to do with the Witcher, because again different games. Though Witcher 3 and Skyrim are in the same arena. But Witcher 3 bothered to learn it’s lessons from Skyrim and I think is superior in nearly every way. I’m sure people could find aspects they appreciate more in Skyrim, I’d wager most of them have to do with the fact that you’re playing a blank avatar whereas just Playing Gerealt has strengths and weaknesses. Overall I think the experience is better for actually putting a character in there.