So I decided to give this game a fair shake. It’s kind of an amazing artifact. The creators seem to possess a genius level understanding of what makes the action of Metroid great, and they executed it almost perfectly (aside from some overly-complex controls). Unfortunately, they understand almost nothing else about Metroid – the graphics, music, and story all range from boring to ugly. Feels like this game’s art and story were realized by people who’ve never read a book or seen a movie before, you know? I will say that they did nail Samus’s character though. I love the way she’s animated.
I think this game is victim to a phenomenon that has been dulling the exciting “new-media” energy that video games used to have: they’ve been a popular enough medium for long enough now that a lot of people making games today are primarily influenced by other games. Pop creators are no longer forced to, e.g., find a way to translate what made a sci-fi movie like Alien cool into a video game. Now they can just iterate on what other games have done, and stuff gets rote and undifferentiated.
Anyway, despite my pedantic, nerd-ass contempt for parts of this game I’m having a solid time with it. I would rank it pretty low for a Metroid game but it feels good to play and the boss fights are great. So far, the Kraid in pink nylon chains fight was the biggest highlight. That was some of the only imagery to really stand out to me so far.