Welcome To The World Of Tims

I totally agree. This game was deeply unsuited for the dominant “Consumer Reports” style of games criticism and tanked for that reason, but it does have a lot to offer… The game’s aesthetics make it look like a conventional 3D platformer so it’s easy to miss it from press coverage, but when you actually get your hands on it you realize it’s deeply experimental, albeit in a very messy and haphazard way that constantly clashes with its own apparent goals.

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