WARHAMMER 💀

i know people emulate the tabletop game but i often wonder if anyone’s tried to implement the kind of damage/status/probabilities/ranges UI you get in something like the owlcat game for it, since every time i’ve tried to follow a battle report video on YT i get really lost in the layers of dice chucking

It’s normal for me to look at Warhammer 40k, see how 96% of its media is about the Imperium of Man, and make the obvious conclusion about it, right?

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what is the obvious conclusion for those of us playing along at home? “uncritical enthusiastic supporting the genocidal fascism of the Imperium”?

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“Game that was very explicitly initially intended as a satire of fascism that like many satires unfortunately has attracted a lot of people who didn’t get that it was satire?”

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OK, good, just wanted to make sure my prejudice wasn’t causing me to miss a larger picture. Only WH game that ever interested me was the one about Ork Boyz in Planez that looked like Crimson Skies or Rogue Squadron.

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it seems like it was more obviously goofy when there wasn’t nearly like 35 years of dense lore and merchandising fattening it up to bring in more punters but the setting still seems fundamentally cautionary and miserable to me

i think despite it all gw are still verhovenin’ uih

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Dakka Squadron? (why do I know this) damn, those ork vehicle designs whip

when you say media I suppose you mean videogames? there are sure a lot of recent games with single campaigns for human factions only

lol, trying to find a video of Fire Warrior without commentary, big midwest accent “wait, space marines are the bad guys??!”

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Yeah GW had their own sanctioned grindcore band in the 80s even, so the sneering social commentary was pretty clear at one point

IMG_2435

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i have to wonder how much of them only making warhammer games about humies is because a bunch of the fans are shitheads or if there is just a general disinterest because for a brief four year period in the late 90s and early 2000s they made two entire games where you don’t play as the imperium like that SSI game where you play as the eldar rites of war or the aforementioned fire warrior. ever since then it’s been basically imperium protagonist media the whole way down minus I guess that 40k armageddon dlc where you can play as the orks that isn’t very good

and don’t get me wrong lol i’m a simpleton who sees the guard and goes yes please but come on I guess. it took SO LONG for them to add playable tyranids into the 40k videogame world that you have to wonder if they’re just leaving money on the table on purpose at this point. it’s part of why I’m like hell yeah at owlcat’s dark heresy game besides the fact it’s owlcat

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GW is just grotesque hypercapitalism in company form and they use “satire” as a fig leaf to peddle extremely lucrative nazi shit

The rare case of someone agreeing with me about how “40k is satire” was only barely true in 1987, and not at all since then

Following the launch of Rogue Trader and then into Second Edition, a decision was made that Space Marines were not “potentially-female super-criminals with barely-controlled psychotic killing urges”, but in fact were “exclusively-male, noble warrior-knights who tragically sacrificed themselves for the good of the Imperium”.

Although the major driver for the launch of the new Primaris Marines was to convince players to purchase a very slightly larger version of their existing miniatures all over again (and to avoid future embarassing failed copyright disputes), an unintentional side effect of the new Tacticool Marines appears to have been to make the United States Armed Forces — the world’s largest environmental polluter and global champion of committing war crimes — feel comfortable enough to openly recruit at Warhammer 40,000 tournaments. But don’t worry everyone: the Army’s team of tabletop gamers are definitely feeling visibly uncomfortable under the biting criticism of military jingoism which is self-evidently inherent to 40K ’s setting.

Readers of Warhammer 40,0000 ’s lore are allowed to learn that war is bad as long as they also learn that it is necessary, that the Imperium is deeply corrupt and evil but that there is simply no better or more viable alternative, and that even seemingly advanced, friendly alien races are actually “not quite as shiny and nice as some might think”, which makes it okay to engage in a bit of cheeky genocide.

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yeah i think this is really telling if you look at how they’ve treated the tau over the years it’s amazing how much effort they’ve put in to be like “actually these guys might be WORSE than the imperium” lmao because people liked the mecha battlesuits too much and warhammer fans went ballistic over gay anime shit in their game

i liked vanilla dawn of war where the imperium is the protagonist faction but the balance team were eldar fanboys so you’d mow these guys down in the campaign and shit then whenever you’d play multiplayer you’d get completely bodied playing find the webway gate for 2 and a half hours and forced to completely waste your time every time anyone picked eldar because they objectively could not lose

and for what it’s worth i have never ever played a warhammer 40k pc game where the message is anything less than that the imperium can only be failed by individuals and it’s not like the system is really that bad when you think about it it’s all these guys having negative thoughts or doing gay sex or whatever and becoming evil. the blood ravens arc in dawn of war 1 and 2 is literally just this. all of this wouldnt have happened if some of our guys didnt go evil from thinking badly!

like i will say this for warhammer 40k the guys writing it would be great propagandists they really know how to stay on message consistently and that message is that DEGENERATES are threatening human society from within and without

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everyone should really read that article tulpa linked lol

In 2019 Games Workshop took things a step further and launched a new Warhammer Adventures line featuring racially and ethnically diverse tweenage protagonists, with the goal of accessing the disposable income of the parents of children aged 8-12. This move raised eyebrows even among the more laid-back members of the Warhammer 40,000 community who pointed out — quite reasonably — that maybe a universe where there was canonically nothing but endless war and violent death wasn’t something to try and sell to children.

[…]

the Adventures series openly openly pitches Space Marines to children as the “sworn defenders of humanity” who “risk all to protect the Imperium against the forces of Evil”

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i suppose if your bread-n-butter is a relentless savage tabletop wargame you have to keep populating with exciting new weapons you’re kind of stuck with this context, though i definitely prefer the older concept art that generally seems less marketable and gnarlier, such that you didn’t really need to go digging in the flavour text to learn “oh no everyone and thing is still a sicko and a bastard despite presentation”
which is maybe why that trench crusade game has popped off actually, i can’t ever see that one having a kidz edition

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looking at the history of the tabletop meta (my youtube recs are not short of this stuff now) it seems like regular-degular space marines are basically never owning every other species which is quite funny, like as soon as you want to get serious about winning you swiftly get into actual demons, horrible bugs or doomed space elves which also seem a lot harder to paint well

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the satire certainly is underplayed from 2nd edition onwards. GW suffers from WH40K’s incredible success attracting business heads for a fundamentally creative company, a “do not negatively impact the brand” boot stomping on the artists’ expressing personal opinions, political commentary, anything potentially unprofitable. and then making the worst gaming systems

I enjoyed the message in The Tithes 3-episode series (still has too-heroic space marines), but it’s not blatant enough & is still possible to interpret along “this is what we’re up against, any sacrifice is justified”

even the most effective satire will have people “Wow!! Cool robot!!” it. GW isn’t very effective and they should be doing more. more games about exterminating the thunder warriors for impurity

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space marines are also hard to paint well, but still look ok with average paint jobs. certainly helped their early wide appeal, plus the western crusader knight inspiration

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I think if they adjusted the space marines to be more in line with the 1980s incarnations, less fascist hero worship, more portraying them as a 2000AD version of modern american militias

they could credibly claim satire

Back when they were “specially selected from the galaxy’s toughest psychopaths” and looked like a hybrid of landsknechts, mad max villains, and football hooligans

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I don’t know how other people react to it but this is the only illustration of space marines I’ve seen that makes me interested in them. A bunch of gross psycho goons in mismatched power armor is way more fun to me than po-faced warrior cults dedicated to protecting an undeserving humanity

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at most charitable you could suggest current models are more uhhh authentically shaped like IRL fascism (and are still daft under the slightest interrogation) but that’s asking a lot of a broad audience’s semiotic sophistication and that’s demonstrable waning
a corporate cowardice reading seems much more stable

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oh games workshop are absolutely cowards but i do still think it’s a solid assessment to say the satire, what little there was, has been totally buried under a mountain of bullshit so heavy at this point that there’s no digging your way out of it. i mean this is inevitable when you have like 100 people writing a game setting. like you could deal with the problem but at that point you’re making a new game you know.

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