VR SUCKS... or does it???

Jay Kay’s Virtual Insanity Escape Room

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I’ve actually got one! I haven’t looked into the Link beta yet though, is it out?

Virtual Virtual Reality rules, I’ll dig up my big post about it when I’m not on my phone

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Yep! Early reports were good but I don’t trust the VR enthusiast media at all.

It was a good post and put the game on my list, thank you

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There we go

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I saw a PSVR for 130 at bookoff yesterday. The thing that excites me most actually about VR is just going to real places and looking around.

Google Earth VR is still very cool yeah

As is tilt brush

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VR is a barren wasteland of derivative ideas and terribly unfunny but meant to be funny games.

I say this having not played a VR thing since the Virtual Boy, but as someone who looks at the Steam new release list daily and has to behold so many VR games that are just so… lazy.

Also the sex games seem underwhelming, but to be fair most of the non-VR sex games on Steam are as well.

whats better

  • playing VR
  • watching others play VR

0 voters

B&H has this headset for even cheaper with free shipping:

I’m really torn on getting this I wanna play the new half life but idk if I’m ever gonna care about other VR games, I feel like my space isn’t really ideal for VR games, but I guess a lot of VR games now you can play while sitting stationary??

i’m curious about vr as someone who’s pretty opposed to naturalized immersion-based embodiment/disembodiment in general; i feel like there’s a lot to productively push back against and misuse. i really want to try deracine soon, but i don’t really think there is enough out there that i’m really interested in atm to justify buying a headset…

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im glad i got to play deracine and superhot and polybius, but yeah my headset cost me £25. im not sure there’s anything worth the normal cost.

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well then i’ll have to come over next month and play deracine on yours

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best way to try is to come to next year’s meetup

mention you want to try the “moon blanket” and I’ll set you up

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This can be useful to argue around but I think you absolutely need to try VR before forming these opinions; the reality of what it does to your sense of self and relation to game avatar is very different from traditional video games.

For example, even the choice in Half-Life Alyx to embody the player not as the speechless Freeman but as the personified Alyx is strange and difficult to anticipate; VR tends to embody the player as themselves, literally or through a surface transformation a la VR Chat, or as an ego-less robot.

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after playing a bunch of VR I have to say that the promise of “immersion” hardly delivers, and thankfully so. if anything the experience is way more plinky and videogamey, like early 3D stuff, than any modern AAA game with a “story”. and I like it that way!

astro bot literally gave me a similar feeling to when I first played mario 64, which I thought could never happen again

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however much i like some of the things i’ve played on psvr. i think deracine is the only game i’ve played to completion.

i have tried a little bit of vr, though not a wide enough range of games to have a complete picture of how it feels in varying circumstances. as a rule i’m wary of both literal embodiment and egoless disembodiment, though maybe i’m just being uptight? i agree that the superimposition/negotiation of embodiments is interesting in that particular situation for what might otherwise be a relatively straightforward design principle outside of vr. i just worry about doing away with that friction in the name of either the oceanic feeling of surrender to egoless immersion or literalistic you’re the hero-type first person, which are the two ways i’ve generally seen vr marketed by silicon valley creeps (though obviously i don’t take them at their word about it).

based on that, i feel like astrobot might be a nice balance for you

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