Yeah it’s pretty easy to avoid killing people in Dishonored. Frankly I found the combat to be just enough of a hassle that I always wanted to avoid it anyway
Pacifist without Ghost is definitely easier, yeah. You can tranq guys who spot you, if a body is spotted it’s not the end of the run, etc.
I did Dishonored 2 as Emily with the Pacifist/Ghost/No Abilities restrictions and it was hard as hell, I quicksaved a lot and made a ton of mistakes. But also it was really cool playing through the game that way so I don’t regret it. You get a good appreciation for the level design and just how many routes they give you when you can’t just teleport to a ledge or turn into a rat or whatever.
It’s funny, in Death of the Outsider the protagonist seems much less like she’d be concerned about spilling blood so I didn’t go pacifist as kind of a roleplay thing and I still defaulted to stealth, just more lethal.
one of many, but maybe the actual biggest, reason it’s the best in the series prior to deathloop
I honestly found Deathloop combat equally weird just in a different way. The problem I had there is it was really hard to predict the consequences of going loud, from “fight a couple extra guys” to “a run-ending amount of people will emerge from everywhere forever.” It felt like you were constantly accidentally triggering only semi-intentional script interactions
A Survival Kids sequel where you’re a kid who ran away from home trying to survive as long as they can in the mall before being found out by mall staff.
How uniquely good Apogee’s shareware game Solar Winds was at making me froth to get the full game
The premise of the shareware episode is that there is some kind of conspiracy you’re uncovering to keep humanity trapped inside one solar system and conceal the existence of aliens. In the late game you get a temporary one-use warp drive to explore one other nearby solar system and encounter a strange cloaked ship that doesn’t respond to hails. Then at the moment when you finally gain the technology to go anywhere in the galaxy, the shareware episode ends and pitches you to mail-order the full game
(The second, paid episode, which I tried later as an adult because in fact I kept thinking about this a lot, is just another couple of solar systems populated by humans.)
My inverse example of this, sort of, is Carmageddon. The 5-minute timed demo was absolutely thrilling because I’d be trying to do as much as possible and destroy my opponents before time was up (not sure I ever managed). I played it for hours.
Then the full game gives you this freedom to go anywhere and explore everything and the lack of urgency just made it fall flat. I played a bunch, but nowhere near as much as the demo.
really enjoyed dishonored 2/death of the outsider (agree, never felt the same obligation i often do in stealth games to Be Perfect and these games are all the better for it) but the couple of hours i played of deathloop stank, feel like it’s bogged down with meme mechanics
Hadn’t heard of this, and apparently it was so successful that the solo developer (James Schmalz) went on to make Epic Pinball and found Digital Extremes. Wild.
these dark souls challenge run “how to” videos. some are stuff you’d expect like “how to SL1” but the really interesting ones are far more elaborate like “only use consumables” and “pacifist” (beat the game without using a weapon). of course, the “how to” part is a joke, no one is actually doing these painstaking runs, but the guy is clearly passionate about it and walks through the process with some pretty fun editing (though there is some annoying gamer humor parts)
the souls game were always pretty flexible with play, but these videos made me think about how far they can pushed (most of these runs can be done without glitches, tortuously). this is something more typical of a simulation game than an action game
For I guess 10 years I’ve been wondering about the reveal of Yakuza:Dead Souls and who was behind all of it. The villian shows up and it is supposed to be a big shock. When I played it I just went “who?” Am I supposed to remember this person? I had played every game previous including Kenzan and couldn’t figure out who they were.
Now playing Kiwami 2, I have encountered this person thus closing this cycle. Going “Oh okay, I guess they didn’t technically die so they needed to do something with them.”
Digital Devil Saga is a loose reinterpretation of Final Fantasy Legend.
Digital Devil SaGa.
When you think there’s a unusual gap to hide treasures and then you roll in there and you stuck
there is no hidden area here
and you keep press jump button, tried to found some sprite placement errors to help you out
nope, the modern game don’t have such thing
Personally, I beat Sekiro’s final boss with cheats and my hair started to fall out. When I beat Sekiro’s final boss with cheats I was stricken with disease, my vision has gone almost completely, i am noticing odors which I am struggling to believe to be real, fear has taken my youngest daughter’s most delighted heart and our estate is in ruins while the sound of fabric sends me into surging reveries of the most terrible and unending sort. Lest you become like me, sordid and pathetic, alone, rotting, I beg you not to cheat at Sekiro!
i beat sekiro without cheats and i am still utterly miserable
I beat Sekiro without cheats so I could get the RSI unlock
the fact that one of the cheats in Heroes of Might and Magic 2 is to type “8675309” on the numpad. And that I knew of this cheat before I knew about the song.
I only learned about this song because the number is written on a wall next to a urinal in the first level of Duke Nukem 3D as an easter egg