videogame things you think about a lot (Part 1)

obligatory

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this is still fucking hilarious

i love this so much

i looked up the soundtrack and it’s a yoko kanno joint and the whole thing is magnificient

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Try moving the slider

how aerith and vincent know everything but never say shit to anyone else.
aerith just smiles and vincent just says something vague and then the story proceeds

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:disappointed:
:smiley:
:blush:

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i uploaded a version recorded from MiSTer’s NSF player

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in case that version is too harsh unfiltered, this one should be easier on the ears:

Major Bioshock spoiler here but…

Every so often I just say the plot as I remember it in my head to myself and it generally goes “you play as a hyperaged 4 or 6 year old who is brainwashed to be a pawn in a power struggle between two men in a city under the sea who is sent away and then drawn back as the key cog in a massive plan to win the war between the two men; the one of them who desperately needs your assistance gets you there by brainwashing you to hijack a rather large plane and crash it into the ocean nearby; he is the sole survivor. Then when you gets there the guy who brainwashed you and knows that within this city you are a functionally immortal assassin who cannot resist his control tells you he is someone else entirely and has you spend half the time trying to rescue a wife and child that I’m pretty sure don’t actually exist rather than just sent you directly at his real target.”

I then step back and go that can’t all be right but am too lazy to go check. I assume in my memory it just gradually gets more and more ridiculous and within another decade it’ll seem just outright insane.

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That’s more or less it and I kinda love those aspects of it. The plot is completely bonkers. And the way they reveal that the protag is brainwashed delighted me the first time around. I mean, I know nowadays we’re hard on games that make you do a thing, and then call you a big dumb-dumb for just blindly following the orders, but at the time the game was released I was like “ahhhh you used my gamer conditioning against me, okay, I see what you did” and it was great fun.

Also I just love the environment of rapture, even if the Gun Vending Machines are sort of stupid. At least they leaned into it.

A shame the game drew influences from Rand without really like, doing anything with it other than just making characters spout shit that is superficially profound.

The X Harvest Y Rescue stuff was also awfully stupid. The game’s full of problems! I can’t bring myself to hate it.

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sounds like they nailed it tbh

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lmfao this is like a shreds but it is real life

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i think about this video segment (apparently for a German tv program) often. what a bizarre combination of personalities:

the person who uploaded this segment to youtube was my online friend for awhile who i used to talk to every day. they were very active on tigsource and like my real introduction to indie games world, a reality that i would shortly occupy not to soon after. they also uploaded a bunch of Jon Blow lectures and we would both like sincerely talk about how much we liked Braid. they also like basically bought me a computer when i was broke which i will feel eternally grateful for. i feel kind of weird that i ended up moving to California and getting involved with the space in person and they never really fully did at all.

anyway i feel a bizarre sense of nostalgia when i watch this video even in spite of not being interested in the people involved at all anymore (and having met Jason Rohrer and knowing he’s a Trump guy and also a bizarre person to talk to). it’s the same feeling i get with the “GET BONUS” the movie i guess. i kind of miss my naive romanticized notion of the space that mostly didn’t exist in reality (or only existed in brief glimpses). i did get to experience some little moments of idealism i guess which i am still grateful for but they were cut with other moments of terror and paranoia i would definitely like to forget. and it was also a space that held up a lot of semi-huckster people like Jason Rohrer as like new important geniuses, which is very hard to forget about in hindsight.

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definitely characteristic of remembering your twenties; the fire, excitement, the agency and amount of new knowledge and stimuli; the mistakes

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yeah i mean i don’t want to be too self-indulgent here or whatever about it i just feel kind of sad that i don’t feel that kind of hope or optimism about anything anymore.

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I definitely connect the last couple months of insomnia and fear of death with running out of plausible plans to take back creative control of my work like I had in my twenties

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