No mention of Hypnospace Outlaw? Haven’t played it or didn’t catch your fancy? It will definitely be in my top ten. Please refer to my megapost in the 1999 thread where I praise it to the skies.
Another game on my backlog that I think might is Heaven’s Vault. It sounds extremely subtle and unusual from what I’ve heard.
etrian odyssey nexus
destiny forsaken
cats who stare at ghosts
kids
jodediahs twitter poll mystery game
outer wilds
10 beautiful postcards
type dreams
pokemon go
void bastards
I’m holding off until I’m done (save for sharing impressions of the first half hour, which is really warm and cozy) and I’m trying not to waste it while things are still a little out of focus
Heavy reminders that the only 2019 titles I’ve played were tons of RE2make DMC5 and Sekiro. Gotta do something about that and a good lot to choose from.
Been mostly 90s digs and revisits otherwise, even now I’m like “Outer Wilds…ORRRR ye old loved clunk in the trunk Xenogears, Persona 2: Innocent Sin making eyes at me again”
The point of it is to engage with the community around the game and develop one’s opinions and impressions together. It’s not quite so exciting to play a game like Sekiro when (as it already is) it’s a historical artifact with the spike of online discussion behind it, frozen in time.
For clarification, I didn’t mean my alienation comment to be a critique of others. I meant it as a very personal thing I’ve been experiencing. That being said…
I often need to wait for the discourse to tell me if I’m gonna give a shit about a game at all. I can’t just drop $60 every month on my current level of income.
Like Sekiro bounced from ‘definitely yes’ to definitely ‘no’ to ‘maybe’ to ‘why not wait until it gets cheap since the moment has passed’. And I’m ok with that!
Beyond that, I find a lot of the time the idea of ‘modern good design’ versus ‘bad old design’ tend to be based entirely on trends, for better or worse. And I have found stuff to enjoy equally from every era of game. It certainly doesn’t hurt my tastes are unpredictable even to myself, and it’s easier to pour over gaming history than hope contemporary games do what I want them to do.