holy moly the level design is so good. I can’t remember the last time I didn’t perceive the boundaries of a space in a game. The weapons all feel great to use while bouncing around - some even usable have hip fire. The new Titan chassis are guaranteed to have your fave mecha archetype.
I want to get on this while the multi is still popular but I don’t really feel like $80 when my primary interest is the campaign… I’m psyched that it sounds so good though.
$80 is steep if you’re in it for the campaign. If you have Redbox (and I’m guessing Canada doesn’t?) it’s a very easy rec for the rental price/campaign. I’m guessing it’s short (like an old CoD campaign).
Each level is rolling out new weird mechanics. I just learned you can preserve your momentum by bouncing off a wall, crouching, and using the slide momentum to skip like a stone on water.
it’s OK, I totally just bought it from my closely-guarded-no-plans-to-exchange-it US bank account after finding out it was that cheap on GMG, since as long as I ignore the fact that they’re two different currencies that seems like a great deal!
So by “the plot is bad” I mean “the plot is Star Wars.” If that’s your thing, yahtzee!
It’s a hacky and trite formulation but Portal 2 with guns is a pretty good point of reference here in order to skirt talking about specific mechanical wrinkles for the moment. Most rooms feel like little puzzles punctuated with nice mob shooting. At the end of each level you fight a Metal Gear Solid boss (specifically, Ocelot) but each one has a Metal Gear!
The way it sounded from the Titanfall 2 site, the only difference is that Deluxe edition gets advance access? Plus cosmetics? (I got Standard because it all looked like stuff I wouldn’t care about)
I’m on PC because this is the rare game where mouse look matters to me. The PS4 version is totally solid based on the beta I played and will undoubtedly have the best population!
ok yeah this is very good. it … feels like crysis but playable. extremely so. with no bullshit stealth. and gorgeous.
the writing is indeed just a little dumber than necessary, it’s not terrible by any means, and it has a robot buddy who probably dies at the end so I can get into it purely on that basis, but they are really only interested in setting up archetypes to get you from point a to point b.
and they managed to do it without relying on set piece-oriented design, instead just throwing all sorts of wacky one-off mechanics (an entire goddamn level with light/dark world switching for fuck’s sake!) and platforming challenges at the wall and all of it fucking sticks
look, it was bad enough to watch Black Bess die in BF1, but I have to lose BT too? it’s not fair, EA