Yeah me too. I’m a sucker for that sci-fi setting, and the gameplay clips look really nice. But will it feel nice?
I find nothing wrong with “All Star Fruit Racing” as a concept
All starfruit racing imo
honestly I’m a sucker for minimally interesting racing games, I still can’t wait for wreckfest to go on sale
also I just remembered that Redout was made by an Italian studio too
apparently the Italian games industry only makes arcade racers
I might have to play assassin’s creed for the first time
Every few years when I dip my toe back into Assassin’s I’m astounded by how poor the drive and quality of the writing is. Just hours upon hours of sub-sub-sub-Bioware dialog and I just
@!
between finally being able to increase font sizes in legacy applications independent of DPI settings and getting a dark mode, the newest windows update finally made the file explorer non-hideous
it also actually unpacked itself before reboot, warned me about the reboot, and only had like 10-15 minutes of downtime, which is pretty damn good for a major windows update
very civilized of them
I feel like four or five years ago they were in their worst-ever usefulness deficit with windows against OSX or Linux (obviously OSX was way ahead of everyone from like 2005-2009) and now they have very nearly obviated any reason to ever use baremetal desktop linux
there’s still some big gaps that they’re going to have a hard time conclusively fixing (application packaging, and specifically requiring every app to ship its own executable updater because no one will ever use your system package management framework, is still a a joke, and until they get their bash shell to be able to both talk to the GPU for CUDA stuff and spawn desktop apps by writing an xorg shim for the Windows desktop, it’s going to be inferior to a mingw bash shell, which is a classically Windows-y “oh yeah you can’t use the official tooling, you need this whole other ecosystem of things instead” problem) but there’s a lot of other stuff that was still really bad as of a few years ago that pretty much works as you’d expect it to now (drivers, removable or mounted disks, bluetooth), the UX is broadly fine, and it’s reestablished itself as an exclusive gaming platform well beyond what I expected. so there’s that.
I also like how they’ve pretty much moved away from exclusive fullscreen modes for all but a few games, I guess because the compositor should be performant enough to make their hackiness not worth it.
And they’ve managed to paper over a lot of the UX shittiness of win32 by just intercepting and skinning old hooks, which they obviously could’ve done at any time but I’m still surprised that the result is actually attractive.
There’s still no good equivalent to OSX automator for shell stuff (speaking as someone who still makes a lot of drag and drop tools for colleagues) which is funny given the whole history of vb, and the experience of using someone else’s Windows machine or a Windows machine on which you don’t have admin is still completely miserable (compared to, say, being able to install homebrew binaries to userspace), but they’ve made a lot of good moves.
scoop does some of this, and while it isn’t as comprehensive as homebrew is, it is sufficient for the stuff I needed at work when combined with the minimal mingw setup git for Windows comes with
I suppose the popularity of streaming stuff is also a significant factor here, but regardless it’s quite a positive step and an unexpected one
yeah I like Choco because it includes both CLI and non CLI stuff but it doesn’t get around the userspace problem, so thanks for this!
Though seeing that screenshot of a terminal window without tabs like that reminds me of just how much still isn’t there out of the box
still though between
- actually getting to play as a woman and not having to deal with some dire bro for thirty-some hours
- dark messiah kick
- ripping off the nemesis system
- naval combat from the one assassin’s creed game that was mechanically impressive
- witcher levels of casual sex
- greece
this seems like if only they could deliver bioware-grade writing that would do it for a change
What is Bioware level
roughly whedon level of quality
Just, like, aggressively middlebrow. Take the asari from Mass Effect, for instance:
By designing the species in this way, BioWare gets have an in-universe justification to flash their blue space titties all over the place while also scoring Controversy points and Progressive points for their same-sex relationship in Mass Effect, but the inconvenient fact that the one majorly reproductively-oriented species all just happens to be coded as female-presenting means that they don’t have to include male-on-male romance that would push their more reactionary customers away from their premiere title in their big new sci fi series.
Their writing is generally the same; it’s functional, and it can even pretty consistently hit “pretty good”, but it’s almost never in service of anything really bold or unusual. Take the hackneyed, the cliched, the formulaic, and then twist exactly enough that the adjective no longer applies: that’s BioWare.
the browest of middle
They did a good job of making me have real feelings of like and dislike for my party members but could have made more of them tactically distinct so that I’d have to make who is good at shooting shit vs who is good at shooting the shit choices, pre-sortie.
When the first Mass Effect came out, it was obviously not a move for ‘progressive’ brownie points, too. The Asari were mostly there so they can have softcore sex scenes every few hours with the “hot blueskinned bisexual women”. It was assuredly not a move to be more inclusive of sexuality. That they’ve spun it as such and the fans ate up that line says so much about what’s wrong with the games industry. Whedon-esque is exactly the right word for it because it is of the exact same species of ‘horniness marketed as progressiveness’.
That’s also why it took so long for any gay male characters to show up in Bioware games, and why they were all camp stereotypes that would make Persona 4 seem woke by comparison.