THE N64 SUCKS.... or does it???

paperboy 64 has a code to make it constantly scream, and no one put it on their list??

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I mentioned paperboy64 as the best paperboy game!!! I’m not making a list because there’s way more than nine good games!!!

I can’t rememeber who did it to who but either lauren or I put the endless screaming on when the other wasn’t playing to fuck with the other. like it seems like something I’d DO but it seems like something lauren would know first. lauren stop lurking

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i do think nine is kind of an interesting number because you can look beyond your absolute faves but its not enough to just list everything remotely interesting. also, because it’s not 10, i felt no pressure to rank them.

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NO I CANT ACTUALLY :stampstampstamp:

because you see

there’s just too many good n64 games!

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Super Mario 64 + 8 Super Mario 64 romhacks IMO

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thats my cue!!


:kiss::dog:

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no love for goemon’s great adventure huh… smh

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yknow i tried to play that shortly after beating Mystical Ninja Starring Goemon last year and it was alright but i fell off it? it has the “right edge of camera is too close to your character” problem some otherwise fine platformers have. And i hit a wall where i didnt have enough passes [power stars/jiggies/lums etc] to continue

It’s on my short list of N64 games that i WANT to invite into my heart sometime (Bomberman 2, Chameleon Twist 2, and WinBack among them)

MNSG is delightful though! it benefits a lot from save states and fast-forward ability, too many oversized areas and bad jumping puzzles. so many console games are better when you can quicksave tho

here lemme mine my insta for more screencaps of both





Yae more like, “yay!!!”

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fuck it i’m posting a PROPER BIG LIST (which I will try to keep to exclusives)

GENUINELY GREAT GAMES
Mario 64
Rocket: Robot on Wheels
Wave Race 64
Pilotwings 64
Space Station Silicon Valley
Paperboy 64
Zelda
The Other Zelda
Banjo-Kazooie (but not Tooie)
Beetle Adventure Racing
Blast Corps
Bomberman 64 (especially multiplayer)
Chopper Attack
Doom 64
Quake II 64 (an exclusive because it’s a completely different game to the PC one and better imo)
Wonder Project J2
Yoshi’s Story (I like it better than Yoshi’s Island tbh)
Turok (but not Turok 2, sorry but I hate the level design in that and the Cerebral Bore can’t save it)
Tetrisphere
Mario Kart 64
Kirby 64
Rogue Squadron
Snowboard Kids 1/2
Mystical Ninja 64
Mystical Ninja 2 (though as mentioned above, nowhere near as good as the first)
Sin & Punishment
Star Fox 64/Lylat Wars
Pokemon Snap
Perfect Dark
Paper Mario
Mischief Makers
Densha De Go 64
Goldeneye
Dr Mario 64
F-Zero X
Diddy Kong Racist
Excitebike 64
Shiren 2
International Superstar Soccer series
Mario Tennis

JANKY BUT STILL FUN AND/OR INTERESTING
Shadowgate 64
Battletanx series
Iggy’s Wreckin’ Balls
Jet Force Gemini
Knife Edge
Robotron 64
Fighter’s Destiny
Road Rash 64
Body Harvest
Hey You, Pikachu!
Chameleon Twist series
Castlevania series
64 Ozumo series
Hybrid Heaven
Glover
Rakugakids
Neon Genesis Evangelion
Milo’s Astro Lanes
Lode Runner 3-D
Extrem-G series
Itoi Shigesato no Bass Tsuri No. 1 Kettehan!

BAD GAME BUT BANGING THEME TUNE
Buck Bumble

SHITTIEST GAME OF ALL SHITTY TIME
Donkey Kong 64

There are also games that I would probably list if I was into the genre more or spent more time with them like Ogre Battle and wrestling/fighting/sports games and such (and I also really like a lot of the racing games but can’t remember which is which lol).

I actually have a 64 with a flashdrive, but a friend has been borrowing it for like two years now because she plays OoT randomiser constantly and it helps her mental state a lot. Like she used to self-medicate with booze but now she just plays rando, it’s really helped her become healthier. And for that I will ever be thankful for the N64!!

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That’s being generous.

Good N64 exclusives:

  • Harvest Moon 64
  • Majora’s Mask
  • WaveRace 64?
  • Ogre Battle 64?
  • Snowboard Kids?

The version of MK3 on N64 was pretty cool because it didn’t need to stop and load or pre-load any of Shang Tsung’s transformations, but that controller is just a god-awful pile of shit. There should’ve been something in the Geneva convention about that fucking hard, plastic joystick that wrecks the shit out of your thumb. In the N64 controller’s defense, I’d probably rather be using an N64 controller over a Dreamcast controller. clod

why are people saying Evangelion is good

it’s bad

you just like it because you like Evangelion

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that’s why it’s in my janky but still fun/interesting list. it’s definitely interesting imo

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yeah the default N64 analog stick didn’t even have a rubber nub or something did it. it was a bit of hard plastic with some concentric rings molded onto it. No wonder Mario burned all those childrens hands

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when i said beetle adventure racing i meant hsv adventure racing, the AU exclusive reskin/redub

my fav bit is they cut out the BEETLE at the title screen so it just says ADVENTURE RACING

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Yknow what n64 game I’ve never heard people talk about is the original version of irritating stick…I would play this

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Nah it owns bov. It’s a bizarre new genre every stage and it looks incredible.

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I made a virtual car museum dedicated to n64 cars. which I think was linked to SB before I was a member. Ripping the models and putting them in unity required sometimes reconstructing the entire texture map of a car, something I got faster at the more I worked. Some games did texture mapping in totally different ways, so when they were dumped to memory they’d be all fucked up. The Beetle in Beetle Adventure Racing, for instance, required a ton of work to retouch and restore. Some of them were drag and drop. You can tell which ones were easier based on how many of them are in the museum.

I think the N64 holds sway for a certain generation because the 3D worlds felt mysterious and liminal. With Mario 64, I always felt like there were always hidden mysteries within the game even after getting 150 stars, that there could be a door you’d unlock somehow and find a totally different level. Lots of games felt like that, like just outside the confines of the game level was a whole world to explore. Maybe that was our imaginations filling in the blanks for what the console couldn’t do.

AeroGauge is one of those games where I consider it a hidden gem. the car designs are fantastic, the world design is really good. It has racing mechanics I’ve never seen re-created (maybe for good reason) and all the menus have an incredible style to them. I only know about it because a video rental place was closing down and this was one of the games we could buy from the liquidation sale.

I even found hidden messages in the textures when I ripped the models. I felt such an incredible rush finding those, because they had almost certainly been hidden since the game’s release and nobody working on it would think that the rom would be dumped and someone would go poking through texture memory.

About 5 years ago I went on a simple quest: to beat frickin Beetle Adventure Racing via emulator. You see, this was a rental only for our family, alongside Snowboard Kids (a copy of which I’d eventually find and gift to my brother, probably worth a lot more now!!!). And we didn’t actually have a save pack for the N64, not for a long time, so we could only get as far as a single session would take us. The races themselves are Very Long, and the tracks all have incredible shortcuts, so the rest of the game was just an unknowable blank. I think we made it to the penultimate city level one time. When I finally got it on emulator and decided to play it to the end, it felt like closing the book on a lot of that mysterious unknown corner of a world that you remember from childhood. It was like going to a section of your old elementary school you never got access to as a kid.

Another game with the same unknowable and unreachable spaces: Fuckin San Fransisco Rush. I always feel like I never found all the shortcuts in that game. I really liked the chunky car designs and the rev of the engines as they fly hundreds of feet in the air and then lose control and explode. At the time, driving in SF Rush felt like driving a real car, because the arcade game had force feedback and the cars had this weight to them that other racing games didn’t have. But also you’re a kid and can’t contemplate what driving a real car even feels like.

The N64, does it suck? I think it sucks in the same way that NES games suck, in that all NES games have contact damage and usually terrible sound design. N64 has distance fog and blurry textures. A look and feel that can’t be replicated.

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Speaking of Snowboard Kids, the second game is one of the rarest in PAL land. A boxed copy (not even slabbed) went for over $5000 AU recently lol. Cart alone goes for about $500. NTSC version is very affordable in comparison.

In conclusion, I love my Everdrive 64 :slight_smile:

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simply in awe of how SNES those guitars sound (i love it)

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I’ll have to bug you about this next meetup, I rented this and have tried it a few times since, I love the UI and the style, but I clearly don’t understand the game. It feels like I’m at maximum drag the entire way, like I’m pulling back on an F-Zero jump.

good lord does it look great though

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