The Last of Us is certainly a game I have played twice. It is a game that I have taken almost nothing from twice. It’s okay I guess. But it is a film with video game parts between the film parts.
I might be asking a hard task, but can someone explain concretely what makes it great or remarkable? That it has an ounce of restraint in story telling? great then we have a video game that could almost pass for any given modern movie. Except this one is 20 hours.
I respect that its difficulty plateaus.
It has a good enough last shot (which hmmph! cinematic language, not game.)
I know it has something mechanically that I never personally found. Adi and Faithless are proof of that.
It feels like 13 years ago when I played Sands of Time three times trying to figure out why everyone else thought it was amazing. I just don’t see it.