“flower, sun, and rain” is also a polar opposite of blue prince’s name in how it evokes the timeless central theme in a way that’s only clear to you if you’re receptive to the message
a beautiful game that takes pure videogame bullshit and transforms it into a surreal spiritual journey (+a perfect exotic vacation vibe)
I have also been wondering this since I’ve got almost twenty hours in it, feel like I’ve been making steady progress the whole time, and while I think I got the main puzzle cracked there are clearly a bajillion more puzzles, plus a bunch of upgrades I’ve heard rumors of I haven’t managed to get yet.
From what I remember it’s just a lot of maths rather than particularly hard ones. I think the answers are fixed though so you could just print out a gamefaqs and be good to go
Rolled credits after ~11 hours in Blue Prince. Any puzzles that exist outside of the roguelite environment are better than the ones that are tied up in that structure. I am thinking mainly of the tomb, the underground reservoir, and really any of the underground/basement-adjacent areas.
Still not won over to the game, but at least the post credits puzzles seem less roguelite dependent. Some are very grindy, though.
The writing is a joke, final cutscene is terrible and self-important, worse than that annapurna walking sim with the wacky mansion
That’s how I found the answer cause I banged my head against it for two hours. Then I stared at the answer and the question for another few hours. Then I emailed it my friends that were doing masters in physics and mathematics at the time. Who took it to their teachers and worked on it. One of the teachers found some fucked formula in some ancient textbook that was the solution.
I wonder if I didn’t also just immediately identify the maths as tedious and looked up answers in advance of noticing a particularly complex sum. Time for a replay maybe
Any chance this was one of the bullshit bonus puzzles added in the ds version? I only really remember one mandatory maths puzzle at the very end of the game and it was all just basic addition/substraction/multiplication/division stuff that I think the game itself even jokes that you should just use a calculator for…
I am so glad that got translated, wow, seems every stone is being turned in translations now. I don’t remember how I got through fsr on ds but it probably involved some guidepeeking as well.
I found it kind of harrowing (I guess because of what was implied rather than because of the presentation) and even more so now as a parent. I think of it every time I give my kid a bath.
I’m still willing to be the one person who really liked this game because I’m a sucker for Winchester Houses and the concept of a whole doomed family getting Final Destination’d
Some strong moments in an overall saccharine package. But I think of the cannery part, the hungry kid starving to death, and the baby bath part fairly frequently.