system shock 2 SUCKS... or does it???

this is really the thing holding the genre back. Dishonored, which got a bit of flak here for its design shortcomings, really came into its own when you didn’t savescum. They really need to just disable save anywhere in all of these games. What’s the point of systemic complexity and narrative emerging from mechanics if people just sabotage it by reloading until nothing “bad” happens.

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