sworn to secrecy regarding Nude Codes

one of the earliest things i remember from uk videogame magazines growing up was an ongoing letters page controversy around the fabled tomb raider nude code. looking it up on the internet archive lets us see the slow development of a collective myth - first emphatic denial from the developers themselves (“people ask us if we’re going to do a nude lara, and of course we are not” - core design’s jeremy smith 1995), and then vague mention (by 1997, Saturn Plus is mentioning that they’ve never found “the much-rumoured ‘nude lara’ cheat”), and then at last, the truth comes out:


this is from the april fool’s edition of the uk magazine “computer and video games” and is i think a significant moment in nude code mythology, particularly as it came with (censored) screenshots that seem to suggest the code in action. i seem to remember reading and being fascinated by this, less for prurience (i would have been 8 years old) and more for the odd details, the idea of making a character “dance to the beat” by rolling around, the disco lights (disco being a reliable laff magnet in the mid 90s for some reason), the screen going black, and then the oddly sexless and plummy tones used to describe the nudity itself (“completely starkers!”)

so begineth, in this and other magazines, a whole press cycle: reveals of the nude code as hoax, irritated dismissal of the whole business of a nude code, joking about the possible existence of a nude code, asking interview questions of the developers about a nude code, reporting on “ongoing rumours” of a nude code, often as an excuse to fill a page with sexy promo art, and repeat.


to specify the remit of this topic: i’m not interested in fan-made patches and hacks (the famous nude raider website and legal backlash to same); i think that falls under the seperate cultural history of game modding. what i’m interested in about the idea of a nude code proper is something like the below:

  1. nude code as byproduct of the shift into 3d:
    reflecting some sense that a 3d model somehow had more autonomy than a sprite. a sprite consists only of things you’re able to see, while for a 3d model it’s easier to imagine the presence of aspects that are present though unseen (eg that a character’s face is still present in the model, even when not rendered from a particular camera angle).
    it was apparently a cause in toby gard’s leaving core that the marketing team would do so many “pin up” style 3d promo renders of lara. it’s interesting to me to think that a shift from “sprite vs promo illustration” to “game model vs promo model” might have added to the confusion, in that the latter involves less of a distinction between representational modes.

  1. nude code as somehow unwilled or accidental:
    1996 was the year of the notorious simcopter himbo (<-- user title free to good home), an employee prank by a future Yes Men member by which guys in thongs would appear on the street and start kissing each other. it had something of a media furore and maxis distributed patches for the initial release of the game. is this the starting point for the nude code mythology? many key elements are there (the idea that the himbos were only meant to be present on certain dates, or through other arcane conditions; that it was hastily patched out and only in certain versions of the game; that it existed outside official company knowledge or policy). i think you see an interesting echo of these ideas in the below reveal of a hoax nude code for lon lon ranch(!):

i find it interesting that even the author of the hoax doesn’t seem definitively sure it doesn’t really exist; saying “nintendo tests their games extensively and would surely find something like this” further underlines the idea of a nude code as just something that appears, possibly unwilled.

  1. circles of knowledge:
    it’s easy to make fun of the reader letters that say they’ve heard definitive evidence of the nude code from an uncle or cousin. but the idea of a kind of secret grapevine of videogame info was ofc part of what the magazines themselves were pitching, “secret” cheat codes and insider info and etc. the idea that by reading you were getting temporary admission to a charmed circle, aided by the way each magazine would try to build up its own sense of an exclusive mythology (partly thru mean replies to people gauche enough to beg for access to it). i wonder if this is more of a uk thing? some weird cultural echo of the inscrutable british class distinctions between different schools and sets?


this letter begging for a code seems to make a distinction between public videogame tips and others that might be passed on in secret - we see kind of a slippage between the function of a magazine and that of a priesthood. other letters seem to have a degree of resentment at the idea of an elitist media cabal hoarding all the nude codes for themselves.

  1. magazines and the internet:
    i know i’ve said it’s technically outside remit, but it’s interesting to me that the actual “nude raider” patch website also seemed to exist around 1997, and that this is not quite what many of the nude code arguments were talking about. reading these magazines is partly encountering people unsure of how to talk about the internet at all; should you link a site like that, or even talk about it? does it taint the magazine’s very existence as a space of vetted-yet-unofficial knowledge, to start mingling with the swamp of misinformation and pornography that is the internet?

  1. nudes of the wild frontier
    the final stage in the journey of the nude code was a migration into other games; a sense that other people wanted to get in on the fun, that every console or franchise could have its own nude code mythologies. sometimes brought up as a real possibility (dead or alive: beach volleyball), sometimes as a joke (nude duke nukem, nude graham from king’s quest).

nuderaider17.PNG

the most interesting to me are mentions of a “goldeneye nude code” - which i think reflects some sense that the authors of nintendo-branded gaming magazines were being left out of the fun, but also that the myth of the nude code thrived best in the console space, the realm of things definitively cut off from the emerging realm of internet patches, and that this distinction perhaps seemed to be eroding in the turn to the cd format.



maybe for me this is why the nude code remains most charming when least likely, in the dubiously official space of magazines and console games. that being said, some of the fansites give a glimpse in terms more direct than magazines could of the specific fantasies being invoked:

last word on the topic goes to chun li…

feel free to post here your favourite fragments and ephemera from the glory days of the nude code

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For some reason I misremembered the song they said you were supposed to enter the code to the rhythm of as being by All Saints rather than Spice Girls.

At lunch in high school I said something about a fake Turok nude code and one kid was very interested in knowing more.

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i’d like to think JUSTIN BAILEY and people inventing fake Australian slang to explain it is at least adjacent to this phenomenon

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oohhhh that’s a good one to think long (… i refrain from cracking the fitting low-blow joke here where I add ‘and hard’) about:

what is the weirdest nude code for a game you can think of (think of

TOO MUCH DETAIL!

territory)

Here’s my List:

  • Kirby — joke of course, Kirby is nude by default! (don’t @ me, nobody can convince me otherwise)
  • Chibi Robo — why would you … just NO.
  • Marble Madness
  • Plok
  • Gran Turismos (any of them — cars stripped of their outer layer, think

and

and we have a game on our hands :smirking_face::ok_hand:

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if i remember right, this was actually a case of a reader joining in with the prank. a few issues after the original prank was published, someone wrote in with a “correction” that you had to tap out the rhythm of “never ever” by all saints

(this era of computer and videogames is my favourite ever english language videogames magazine, just beating out official sega saturn magazine)

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I’m so glad you remembered that because as an American I literally don’t know anything else about All Saints except a passing mention I read in a video game magazine thirty years ago thats been filed away in my brain ever since.

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you are now picturing a nude rayman

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naomi would always put in the tenchu “ninja armor” for ayame code which makes her almost naked and that’s the closest I’ve ever come to nude code phenomena irl

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follow up fragment from computer and video games magazine - i didn’t see if it had been a reader suggestion as well, but All Saints is indeed the recommended song for TR2 rather than TR1. this is in the monochrome cheats section at the back of the magazine rather than the front suggeston, suggesting that they were maybe a bit embarrassed of doing the same bit twice

further bits and pieces: reader letters taunting the magazines with cryptic fragments to suggest they had the real deal on the exclusive nude code. mister police you could have saved her

in the goldeneye nude code category i quite liked this one from N64 Gamer, which blandly lists the nude code alongside the other features from goldeneye (gizmos, four player mode etc) that will be carried over into the game version of The World Is Not Enough

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There it is! That’s exactly the bit I remember reading. I don’t think I actually owned this issue. My parents would spend like two hours hanging out at Barnes and Noble so I’d alternate between reading video game magazines, RPG rulebooks, and like those comic book histories of serial killers.

It was like the library but with air conditioning

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did hot coffee actually, really existing in san andreas just kill this off? how long did it take before people realised the rumours in game mags of that one were true?

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The australian ps2 magazine was really fond of homophobia and “unzipping noise” jokes about jacking off, and i remember one of their cheats sections just had them kind of sadly listing all of the homoerotic secrets in mgs peace walker and Guns of the Patriots

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I figure this petered out because around the same time is when modding of narrative games became more commonplace. If you can make White CJ, you can make Nude CJ. Around the same time there was also a “topless” texture in Oblivion that was found, but it was just an old unused texture for one of the old lady bodies in the game. I like to think that the first nude mod for Tomb Raider 9 also killed off this demand, where it just replaced the textures but not the shading on her clothing, so her skin would crease like leather.

And of course the peak (nadir?) of the Tomb Raider nude code myth was PSM announcing Valkyrie Wilde

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This is not exactly a nude code, but players can edit flesh-colored bodysuits for characters like Cammy in the Capcom vs. SNK 2 home ports using the Color Edit feature to give the appearance of nude sprites. I’m not entirely sure if this was printed in game magazines but I recall gameFAQs threads and the likes extolling the potential of it.

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naked raiden was an infamous one in king of fighters xiii’s colour edit mode

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I recall people talking about “making Laura naked” via various tricks like the pool thing. My response was “why not just like look at regular porno?”

I decided to try to find the earliest nude code by searching the Video Game History Foundation archive and I just like walked into a real one?? Maybe?

image

I mean I guess it is by NAUGHTY dog.

/////////////////////////////////////// warning 16bit nipple ///////////////////////////////////////

Somehow I don’t have the rings of power rom on my supposed fullset.

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I like the idea of a nude code for Goldeneye that makes Bond naked. Like, it instantiates a body for you to be able to look down and see, nude. The bleary n64 texture of Pierce Brosnan’s dick waiting to be perused at your leisure. Or I guess it could be geometric. He could be hard all the time. Bond probably gets a boner when he kills. Like in A Feast Unknown.

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Imagine this man’s pelt as an n64 texture.

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freeplay, the mono section on yellow paper, was in the middle of the magazine. once it started, it included the cheats section, as well as reader-submitted stuff like fanart, game ideas, and so on. (which explains why i misremembered this as being a letter).
i’m not totally certain on this, but i think they were inspired by the japanese magazine gamest having a similar monochrome section (though that was red ink on white paper) with a similar purpose.

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I went to a nude patch website years ago when i was like 17, sadly it doesn’t look archived.

I used to join random Quake servers with the nude man skin and just run around to annoy the homophobes, i was easily entertained

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