STUNLOCK THE PRESSES: combo breaking news (Part 1)

why bother with all of these complicated words when it’s all just a bunch of twiddlin your damn thumbs and stuff and nonsense

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I will judge the entire community harshly solely for “hand warmers”

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I can’t say I’ve heard that one either, so there’s that. Something in the back of my mind is telling me I may vaguely have heard of “warmups” in the context of Smash, but I can’t be certain.

I think Daigo, Tokido and a few others were once called the fighting game Gods or something similar but it was across multiple games.

I can confirm this is certified Smash lingo. It may have stuck because of the dexterity required to play high-level smash? I know all fighting games require this but some Melee stuff is stupid for the number of inputs per second required.

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those who deny the existence of layered mixups have never played umvc3 against a zero :frowning:

I also apologise for kickstarting a fighting game terminology discussion in the news thread :grimacing:

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no johns

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“hit deny” made me ball my fist

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As I said, most of those are fake. The actual Smash term for block is “shield”, because of the visible force shield that appears around the character.

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they better be fake my god

I appreciated the little combofiend dig with “functions” in the FGC as characters

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Ya many of them are fake but they are still real to me dammit.

There was a funny bit where some Smash Gods were pushing to have their own dedicated “hand warmer” stations and, also, that they shouldn’t have to play in pools.

Just imagining a Spongebob CRT surrounded by velvet ropes.

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There’s a lot that are fake, or so regional or old that I’ve never heard them and I have watched a lot of competitive smash in my life.

Like, I’ve never heard anyone say “thinkies”, but “reads” is probably said almost every match.

And a lot of the columns are used interchangeably. I think it’s more of a function of how much crossover in players there are between Smash and traditional fighting games (which I think has increased in recent years, but was certainly less when competitive Smash was starting to gain popularity.)

For the most part, Smash uses the FGC terms for most of these things unless there’s a good reason. For instance, calling it shield instead of block makes sense, since ‘blocking’ in normal the fighting game sense doesn’t exist. For one, you can shield at any time, not just when the opponent is attacking. Furthermore, the shield is a resource that can run out and needs to be spent wisely.

Often the reason for the alternative terminology is to eliminate ambiguity in cases where concepts are similar on a high level, but function differently in detail.

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A list of the terms I’ve actually heard said by commentators:

friendlies, ditto, tomahawk, god, tech skill, execution, hand warmers, lag, johns, characters, 0 to death, kit, spacing, microspacing, caster

And I’ve heard almost every term in the FGC column used at some point.

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Yeah. I should point out that in Smash terms, ‘lag’ is subtly distinct from recovery. ‘Lag’ in Smash terminology refers to BOTH recovery AND startup frames, as well as the short period of forced inactivity when landing on the ground from a jump or fall.

A big part of the reason for this is that ‘recovery’ was already in use to refer both to the actions a player takes to return to the stage after being knocked off, as well as the moves any given character has in their arsenal that can facilitate this (typically the Up-B, but occasionally other moves as well). If you hear someone say for instance that Little Mac has “bad recovery”, it doesn’t mean his moves have long cooldown frames, it means that his kit has very little in the way of aerial maneuverability, causing him to have difficulty returning to the platform if he’s knocked away.

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Tbh, the amount of ire the smash community garners from some of the FGC, I’m surprised they didn’t go for the low hanging fruit of having ‘shower’ in the FGC column and nothing in the smash column.

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While we’re spitting on smash community, I’m still floored the time a high level smash player got a JPN copy of Brawl early and was doing quick moveset reviews. He got to sonic and called him worthless because he didn’t know you were supposed to hold or mash the B button on his side or down specials. I forgot who that was but my brain wants to say it might as well have been Leffen.

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I mean, sonic is still next to worthless in that game.

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Interesting less because the studio is breaking up but because the dynamic between the founders is way more detached than I would have assumed.

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