Dungeon Crawl is a traditional roguelike that was made by Linley Henzell around 1997. Linley also made some STGs that were sort of plain and had weird music but I liked them too! Anyway, Linley made his roguelike open source and a VERY active group of developers picked it up in 2006 and renamed it Dungeon Crawl Stone Soup and have been working on it ever since.
Now, DCSS has been improved immensely based on a few core design goals that promote meaningful decisions, variability, and clarity. The dev team makes a dozen-odd commits a day. The game has a good looking and, best of all, expressive tileset (that surpasses the original ASCII in readability and information density). And you can play it online, right now, with any HTML5 compatible browser! The servers you connect to pull directly from the live trunk in Github so you can always play the cutting-edge version with the new fixes and features that the dev team is always playing with. Like most traditional roguelikes, there’s a pretty steep learning curve, but it’s a very satisfying game to learn and get better at!
And I finally beat the game!
I had won before offline a few years ago with a lame melee Minotaur, but now I’ve won w/ a squishy Deep Elf Fire Elementalist. It took me a really really long time to learn how to be cautious enough to survive the early game with this type of character. But now I finally have my second win!
Over the past month I really focused on fixed the problems in my play: not taking chances I “know” I’ll win; using consumables when I need to; running from enemies that are too strong; abandoning floors when needed. I was consistently getting to the Lair (which is about midgame) but I kept stalling out there and dying while trying to get runes (of which you need 3, plus the Orb of Zot to win). I sort of mulled over what I was doing and decided I was putting too much experience into things that weren’t directly affecting my chances of surviving.
Playing Crawl well is all about maximizing your survivability. At any given time you have to look at your current skills and equipment and decide what has the biggest chance of killing you, and then play in a way that will best mitigate that (e.g. avoiding dungeon branches that you don’t have the right resists for, leveling up dodging instead of fire damage, ignoring other skills to get the Fire Storm spell castable as soon as possible).
What’s fun about the game is that these needs change dramatically from game to game based on how the dungeon is randomly generated, what enemies you have to fight, and what equipment you find.
Despite putting a fuckton of time into this game, I’ve still not seen a lot of the game has to offer. You only need to collect 3 runes to win the game, but there are a total of 15 runes in any Crawl game that span 25 dungeon branches, 10 of which I’ve not seen before (save for poking my head in a few times). Additionally, there are 26 difference species (some of which play wildly different because of different aptitudes a special racial abilities), 25 different backgrounds (fighters, mages, assassins, etc), and 25 extremely varied gods to worship (gods that help with magic; gods of necromancy; the orc god which turns you into orc jesus and you eventually get to walk on water and raise your orc friends from the dead; a god where you get to fight alongside a ghost of an ancestor; a god that creates a giant storm that follows you around at all times).
Anyway I’m very excited! Hopefully that comes across! Please ask me things about Crawl if you’re interested, because I feel like talking about Crawl right now.
And here’s my “morgue” file for the game, which is a summary of my character and what I did in the game:
Dungeon Crawl Stone Soup version 0.19-a0-812-g33f3bc8 (webtiles) character file.
1629540 Gate88 the Ruinous (level 27, 157/157 HPs)
Began as a Deep Elf Fire Elementalist on June 27, 2016.
Was the Champion of Sif Muna.
Escaped with the Orb
... and 3 runes on June 29, 2016!
The game lasted 08:17:34 (85567 turns).
Gate88 the Ruinous (Deep Elf Fire Elementalist) Turns: 85567, Time: 08:17:35
Health: 157/157 AC: 16 Str: 10 XL: 27
Magic: 48/54 EV: 26 Int: 43 God: Sif Muna [******]
Gold: 2493 SH: 12 Dex: 15 Spells: 14 memorised, 4 levels left
rFire . . . SeeInvis + b - staff of wizardry
rCold + + . Gourm . I - +2 robe {Archmagi}
rNeg + . . Faith . d - +3 buckler {rPois}
rPois + Spirit . N - +2 helmet {SInv}
rElec . Dismiss . e - +2 cloak of Absence {rC+ rN+ MR++}
rCorr . Reflect + Q - +2 pair of gloves
SustAt . Harm . O - +0 pair of boots of Patterns {rPois rC+ SInv}
MR ++++. J - amulet of the Saviour {Reflect +Inv Int+4 SH+4}
Stlth +++....... x - ring of Adepn {MP+9 Int+5}
m - +5 ring of intelligence
@: very slightly contaminated, deflect missiles, incredibly resistant to hostile
enchantments, fairly stealthy
A: low mp 1
a: Channel Energy, Forget Spell, Renounce Religion, Evoke Invisibility
0: Orb of Zot
}: 3/15 runes: decaying, serpentine, silver
You escaped.
You worshipped Sif Muna.
Sif Muna was exalted by your worship.
You were not hungry.
You visited 10 branches of the dungeon, and saw 50 of its levels.
You visited 1 bazaar.
You also visited: Labyrinth, Sewer and Ice Cave.
You collected 6172 gold pieces.
You spent 3679 gold pieces at shops.
Skills:
- Level 12.0 Fighting
- Level 11.0 Short Blades
- Level 7.5 Armour
- Level 19.4 Dodging
- Level 17.0 Stealth
- Level 4.3 Shields
- Level 21.8 Spellcasting
+ Level 26.5 Conjurations
- Level 13.0 Charms
- Level 7.2 Necromancy
- Level 5.0 Translocations
+ Level 26.5 Fire Magic
- Level 12.0 Invocations
- Level 6.0 Evocations
You had 4 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Iskenderuns Mystic Conj ######## 0% 4 None
b - Blink Tloc N/A 1% 2 None
c - Sticky Flame Conj/Fire ######## 0% 4 None
d - Fireball Conj/Fire #########. 0% 5 None
e - Bolt of Fire Conj/Fire #########. 0% 6 None
f - Ring of Flames Chrm/Fire ########.. 1% 7 None
g - Orb of Destruction Conj #########. 1% 7 None
h - Haste Chrm ######## 1% 6 None
i - Fire Storm Conj/Fire #########. 1% 9 ##.....
j - Apportation Tloc #######... 1% 1 None
m - Deflect Missiles Chrm/Air ########.. 2% 6 None
p - Passage of Golubria Tloc N/A 1% 4 None
r - Regeneration Chrm/Necr ########.. 1% 3 None
t - Summon Butterflies Summ ######.. 1% 1 None
My full morgue can be found here: http://crawl.berotato.org/crawl/morgue/Gate88/morgue-Gate88-20160629-013856.txt