star wars: jedi knight IV: dark forces 5: the force unleashed 3: Rebel Assault

I forgot one

  • One-on-one character AI doesn’t leave windows of idle or taunt behavior. This is appropriate for humans which can be interrupted into the block pose, but it’s egregious on many creatures, especially the yeti-like humanoids that can leap several times in a row, leaving no window for healing abilities.
  • The healing animation is very slightly too long. I’d put the point of heal about 100ms earlier – they use the toss->catch to give a clear point of heal but don’t time the health restore to it properly after designing the animation the do so!
  • The entire tech tree, is lame. I apologize that this is only partially a combat complaint.
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