Star Trek Adventures: Into the Junkiverse

@iguferon and I have been playing a whole bunch of Star Trek Online recently and now that we’ve mined out that dilithium deposit like a Horta out of Grethor, we’re turning our antennae to the underwhelming but sufficent Star Trek Adventures ttrpg system.

I’ll be running a campaign in the next month or so, and any and all are welcome if you’d like to take a swing at it. DM me for the book and the discord link. I’d also suggest this website to build your character - select “2nd Edition”, then select “Select All” for all books. Then select the era your character is from. I suspect, for example, that if you want to play a Denobulan, you’d have to select 22nd Century to get that option.

It is a very drop-in drop-out kind of game, so there is little commitment necessary.

We are playing the newer 2e module. No restriction on species, era of Trek, backstory or job. You do not even need to be in Starfleet. You may have many characters. For example, one character is a cook, the other is a redshirt, the other is a science officer.

Generalities on the STA System

The system is an extremely simple 2d20 situation, where you are given a challenge rating of, say 2 or 3, and you must get that number of successes by rolling under the total of the two skills you’re using to solve the problem. For example, you want to pilot through an ion storm, it is difficulty 2, you add up your relevant Attribute (Daring) and your relevant Discipline (Piloting), get a number, and then roll 2d20. If you get 2 under that number, you have two successes. If you get one success and one failure, I get to add a complication, and so forth.

The scenario will take place in Elysia, a junkyard void realm accessed through The Delta Triangle, as seen in the hit Animated Series episode The Time Trap.

We’re all stuck in Elysia, which you end up in by falling into the Delta Triangle (or by other means). This is sort of a starship graveyard situation where people don’t age, violence is generally forbidden, and order exists thanks to the Elysian Council, formed from all the various species that have become stranded here over the centuries.

More Scenario Details

Our general mission would be to maybe free the people within Elysia, since the Enterprise was able to get out once. I can imagine missions being things like exploring derelicts in Elysia, or using the Enterprise’s method to make runs into the prime universe to get supplies or energy or whatever we need inside the triangle. I would just imagine the derelict expanse and the council in this station to be “home base”, from which we do shit.

This would also mean we’d work with various species, various governments, whatever ships we want from whatever race, since we’re all essentially “Elysians” first and foremost, before being Starfleet or Empire or whatever.

Because of the out-of-time, out-of-space nature of Elysia, you can be from any era, with any backstory. You will be expected to do missions and tasks from the Council, for the benefit of everyone in the void.

I think we’d have a session zero to throw around some ideas and commit to them, then introduce our characters, and then do a little adventure.

Days available for me are as follows:

  • Tuesdays after 7:30pm est
  • Wednesdays around 6pm est till 9pm est
  • Fridays whenever
0 voters

Who’s interested?

2 Likes

I got two characters thought up now

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I’m an Andorian juggler.

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im a gossipy bullion (veronica says its 'bullyin") hairdresser

and i wanted to be a security officer thats what if girabaldi cared about the same problematic things tasha yar did and liked aeon flux instead of looney tunes

4 Likes

Put me in

I’m gonna play some stupid bullshit

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Looks like Wednesday works best, I think we’ll start with 6pm est - 9pm est and adjust from there as we go.

December’s looking quite busy so it’s looking like we may have session zero on January 7th. I’ll put up an event in the channel.

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I’ll join! I can come up with a character by then

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