…Ridley was a pushover?
he looks a lot shorter in person, too
the NES version’s RNG is broken in such a way that any randomness that depends on a simple coinflip is effectively decided when the console powers on, leading to stuff like that (i think it’s neat)
wow
Ridley’s battle is more challenging in the Japanese Famicom version of the game, due to the console’s superior specs over the American NES version. The Famicom randomly chooses a different trajectory for each fireball, meaning players must deal with a wide variety of speeds and patterns. The NES can only choose a single trajectory for all fireballs each time the NES is turned on, consistently leaving safe zones where the fireballs never reach.
I had no idea!
more importantly the door opening sound effect is fuckin’ sick on fds
VF4 evo was my entire life for like a month.
Pls bring back vf, sega
They did in Network Arcade Form and Virtua Fighter Esports.