or, you know, you can learn how to fight them normally, which takes around the same amount of time and is safer than potentially eating a hit from trying to land an axe blow
@lonelyfrontier did you beat demon of hatred and if so do u have any tips. Iâve gotten extremely close a couple times but Iâm p inconsistent
yeah i beat him. it is the one boss that you treat like a bloodborne fight, with dodging and keeping close to his legs, since deflecting all the flame attacks still give you the burn effect. you can block his stomps no problem, though theyâll knock you back a fair bit, so itâs still better to sprint away if you can. and all of his unblockables can be avoided by jumping to the left.
Ah ok I am doing all of that already. Guess I just gotta keep trying.
oh, and if you get all three pieces of the mask, you can trade in five skill points for a permanent attack upgrade, which can help if you really having difficulty.
Just beat him! I also did the mask thing yeah
For anyone else struggling with demon of hatred here are my tips.
Summary
sprint directly toward him at the start and always be locked on. Be by his feet and hit him a lot. If he does the unblockable jump left. It seems to be the only way to dodge that attack if ur too close but it is super generous. As long as youâre in the air you will dodge it. Sprint toward him if he isnât too far after the charge but if he is ages away and you need a heal, stay away and wait for him to do the fireballs (possibly twice) then run in with a sort of leftward arc. Sprint away from his stomps unless ur too close and stuck in an attack animation in which case deflect. Deflect the 4 hit combo that starts with a fire arm swing, even though the fire damages you through the deflect itâs way better than getting hit by it. Always grapple back in after the jump attack.
After the first healthbar heal if necessary then use two combos of sabimaru while he is invincible. It will poison him and he will take a good bit of damage once he becomes not invincible again. If he does the huge fire explosion arm slam after the charge, jump left a little earlier than youd immediately expect to miss the fire and get the grapple.
Once you kill the second healthbar run as far away from him as you can so you arenât in the ring of fire. He will come to you. Dodge the new second charge attack just by jumping, itâs pretty forgiving. When you stagger him in this phase hit him 3 times and then use the finger. This will immobilise him for quite a while and you can get like 10 hits in. It may not work if he is already doing an animation which is why at the end of a stagger is the safest time to do it. This makes this phase way less difficult.
Hope some of this helps
possibly dumb question:
iâm stuck dying to juzou or the ogre. are there other paths i am missing?
You pretty much gotta beat the second guy you mention there to open up the path alternate to the first guy
In case you need some tips on Juzou :
you can do hit and run stealth kills on his cronies and return when they are un-aggroed, usually Juzou will have moved to a spot that is easier for a stealth attack and then you can quickly talk to the guy near the pond and fight together
That seems very time consuming. The way I just managed to do it was kill the mooks on the opposite side, then talk to your friend. He charges and I immediately went to kill the guy with the fire arrows (he is a big pain and easily dispatched), then do the best you can to eliminate the swordsmen who will at this point be engaging your friend. You can get rid of most of them by the time Juzou lumbers over to you. I basically ignored the guys with shields because they are so slow. Then splash Juzou with oil and burn him, then hack away. try to stay behind him and attack when heâs winding up his poison breath. Oil and burn as often as you can. Took a while but it worked. and youâll almost always pick up more Oils from the guys you kill before the fight
As for the next boss, I am at a loss. I used the snapseed immediately like an idiot so I donât know what it even does, but the one time I got to form 2 I used divine confetti to kill the spirit dudes, but I will quickly run out of those so Iâm afraid to use them.
or you could just use the dang axe that, so far, has worked every time??? instead of, i dunno, trying to bait a hit, deflecting, repeat twice, then get the death blow? that seems to be the only way i could do it otherwise.
It can be pretty hard to lead them into an attack and get around them quickly enough, especially dealing with another couple enemies but circling them til you can slash at their back is the other method Iâve used (beyond the axe).
I did pretty well just ignoring the spirit dudes, running around like a maniac so they didnât hit me. When they turn into yellow energy balls that shoot at you, just hold dash button to run in a straight line so they all miss you.
Man, the Headless miniboss dude you can find in a cave off an early area is hard as hell! I went back thinking Iâd be buff enough but I am not. Itâs stressful because it seems like you have to use a bunch of fairly rare consumables just to stand a chance.
The Headless fights stay hard the entire game, in my opinion! You donât get prayer beads from them so theyâre really just a âare you a bad enough dude to fight themâ fights. (You do get something else which is pretty cool but also strictly not necessary)
Youâll get access to unlimited confetti later on
ANYWAY I CANâT BELIEVE I WON THE GAME. Not only did I win, I made the final boss look like a chump. I had a nearly perfect fight vs them. Mikiri countering every thrust, jumping every sweep, deflecting almost every blow⌠I wish I taped it.
Folks, if youâre stuck on a boss but feel like youâve figured the strategy out? just go to bed and try again tomorrow.
The one thing I learned from the secret boss fight, which is a really weird thing to learn after beating the entire game (because I learned it from a strategy video, not from the boss), was that you should mash deflect whenever you block an attack (and you should mash, as there is literally no purpose in trying to time it because thereâs no benefit to perfect timing and not deflecting costs you half your health bar or more), and only hold deflect to regain posture. And of course, (should have been obvious to me) jump is actually the dodge button, the dodge button is actually the mikiri counter button with some other very situational uses (typically used against heavy downward swings).
This made the game a lot easier and itâs really obvious now that Iâm doing it all the time but it was never made explicit in the game and itâs really shitty that thereâs nothing that ever explains the contexts of these obtuse mechanics (and having played Souls, having to unlearn the thing about dodging is still awkward - dodging in this game is awful, but thatâs because they made jump the dodge button).
Also also, you can mash deflect while youâre jumping as well, which is useful sometimes (not always, because it has startup).
Theyâre actually really easy, just wait for the Headless to warp behind you and start swinging (you can get 4-5 hits in per warp, and they stun very quickly if you keep doing this). They wonât grab you if youâre attacking them before the red symbol goes off. Move away, rinse and repeat.
The animation for when theyâre going to warp behind you is always the same, theyâll whirl the sword around and then disappear. Donât try to target them, just swing behind you and youâll hit them as they always show up directly at your back.
If you get hit, back off, use a pacifying agent and heal up. Also, if the Headless is one-shotting you, youâre too weak to be fighting them.
