Skeleton whale and sea turtle.
A ghost ship!
got me craving goblets …
I have now played Wizardry I-III + 5 for the Super Famicom and DOS, the first and third Gaiden, some of Chronicles, 4, and 6. I cannot stop doing this to myself although I have no idea how to write about or channel these feelings. The rhythm of flicking through menus, making little runs down, going a few steps further, a few monsters more, has been making it hard to get into other games for some reason.
There is work, and there is work that’s play. I’m not sure if this is either, but every night when I cannot sleep, when thoughts get heavy and I want my thoughts to diffuse into a sleepier, more unreal place, I have been dripping the surface-level feelings into an RPG Maker project. I still cannot bring myself to actually make a Wizardry game but in the same way Bat Castle distills endless 60 hr trap labyrinth RPGs into a series of looser, more playful RPG Maker maps, I am hoping maybe I can take a bit of the mystic whimsy of Wizardry 4’s cryptic puzzles and Bat Castle’s twisting of convention and maybe in the end get a dungeon crawler, if not in form, that gets at the feeling this addiction has inspired in spirit.
The Yellow Wallpaper: The Game
Coming along.
I made a lamp post.
A lamp post post, even
prototyping a jrpg combat system i thought up during my walk
Added a shader to soften out the ghost game: