Ok I’ve put a couple more hours in and yeah I dig it.
Also, these guys have been spying on my anxiety nightmares because ahhhh it’s my first day at school and I can’t find my train and there’s an app I can’t delete from my phone ahhhh.
Ok I’ve put a couple more hours in and yeah I dig it.
Also, these guys have been spying on my anxiety nightmares because ahhhh it’s my first day at school and I can’t find my train and there’s an app I can’t delete from my phone ahhhh.
There’s definitely a feeling of open hostility toward you that I associate with the core games more than I do the Persona series.
Given the more urban setting, demon negotiation, and addition of guns it feels deliberate to me.
how does this game rate in regards to Outlaw Values
So how is that PS3 version then? I think ridiculously long load times would be the biggest bummer for it.
EDIT: Hmmm, game is actually quite a bit cheaper on the PS3 PSN store then the physical version available here. Hmmmmmmmmmmmmmmmmmmm, the standard edition doesn’t happen to come with a nice physical manual like Persona 4 did, does it?
EDIT2: Doesn’t seem like it does but I did find that they actually made one to let view online:
http://www.atlus.com/persona5/manual/
Here’s a zip of them images somebody made too:
https://drive.google.com/uc?id=0B5-cD8MDxHyYVW9FdDU4dWhsdWM&export=download
played for about 4 hours yesterday and it was neat.
got completely lost in the subway station. loved it, even though I’d probably feel anxious about it in real life
The train station isn’t that hard to navigate, you just gotta check the signs overhead! Sure, the textures are a little low-res for that, but
Well yeah, but if you’ve never even see one of those signs before playing the game, they are a bit of an information overload at first look. It’s a pretty neat feeling though going “oh hey, I have sorta done this in real life, I can figure it out” and then just doing that.
the information overload was precisely what happened to me. also, thank god they finally stopped with the shadows thing and put some smt monsters to fight and negotiate.
I’m playing the ps3 version and the load screens are really frequent but fairly brief.
Also iirc there was no manual at all, but I never even look for those anymore
Man I really dislike these chatter bubbles. They’re big and intrusive like pop up ads, hiding the environment / signs I want to look at. They’re almost
I guess they fit with the gorgeous over the top UI
didn’t think I’d say something like this back when I was playing (and enjoying) P4 … about 10? years ago, but:
the answer is: yes, that’s weird, and I don’t even know why I am not really interested in this, because I was pretty hype about it when it was announced. Going to blame Nier2 here, because I am enjoying this way too much, still have lots to do in this game.
but i am interested in what you guys have to say, so keep those insights coming!
you say that but you have no idea how many times I’ve stumbled around Shibuya drunk following the signs to the toyoko line and then you walk past the ticket gate and the signs pointing to the toyoko line suddenly disappear and then you have to go to the info desk and ask if you’re so drunk you that you imagined all those signs (I didn’t, they really do stop past the gate at one particular exit, it’s infuriating)
anyway I hope I get to do that in this game once I get it next week
You absolutely will!
Sometimes character animations are really good and sometimes they look straight out of the PS2 games
Sadly the latter show up way more often 
Yeah they are using inifnite style to hide the medium budget this game had.
I really hope I get some hangoutitude from this at some point. As someone already pointed out, everything and everyone is so hostile to the pc, at least early on.
I just wanna be able to hang out with a homie and get some ramen.
This can’t be as bad as the last Zero Escape game, which tried to hide its low budget by having dutch angles all the time
I am digging the hostility, I never could get past the beginning of P4 because people were being too nice
I am on the “digging the hostility train” because in my memory, that sure seemed more accurate to how I felt in high school than everyone being nice.
That’s precisely why I don’t like it. Way too close to my irl high school experiences.
Jeeze, the second half of the first dungeon really steps it up. I can only assume the people that show up as having beat it the second day in the network check are playing on easy or something.