Rudie is now replaying Metal Gear Solid 3

Hi folks. In an effort to just play games I like, I have indulged to play Metal Gear Solid 3. I have of course played it upon release, twice. I even bought the PS3 version and then never touched it until last year.

I have played about 2.5 hours of the original Japanese release, in Japanese recently. The problem is, the original camera does suck. You can’t see anything, it doesn’t really fit the environments, and worst yet with a game of so much to look at you can barely ever see it, unless you are constantly going into first person mode, which you do. Even then that doesn’t really help you look around for guards. I see why the first time I played it, I played it in Rambo mode.

Now. I could continue this playthrough, disgruntled. I could return to the PS3 port, in English. I also just tried to find the PS5 Master Collection copy that had been sitting at my local bookoff. But seems someone bought that AND Astrobot. If I get the PS5 version I can hit screenshot button all I want.

Now obviously I am playing the Japanese version for something different. There have been two moments so far that I think “I bet Kojima and the other writer howled for 20 minutes after writing that line.” The VA is better than MGS1 but I can’t help the English VA being burned into my brain. It looks like Akio Otsuka read the script this time, as opposed to read the lines in MGS1. The Boss’s VA is fantastic. Volgin and Eva sound like a dub. Ocelot sounds A Lot Gayer in Japanese here.

I guess I could also get the Japanese Ps3 Collection for less than the PS5 version, but again without that screenshot button.

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Without watching the cutscenes it would take me 20 minutes to get back to where I am, especially with the new camera.

And obviously I am not gonna get Delta that looks like dog shit.

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You should play the Subsistence version on the og PS2 for no other reason than the photos you take with the in-game camera can be viewed in 3D with a PSP and a copy of Metal Gear Acid 2.

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What! That’s awesome I didn’t know about that feature. I knew about the lense thing for ac!d 2, but I didn’t know there was PS2 connectivity

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i challenge you to change your own mind about snake eater’s camera being bad! i think it’s inarguable that the game’s environments were designed around it. that will likely be more rewarding than me arguing with you about it, anyway.

otherwise just watch the J cutscenes on yt maybe if that’s where a lot of the curiosity lies and you’re going for a low friction experience?

oh yeah: all of the post-ps2 versions have clumsy workarounds for the lack of pressure sensitive buttons and is a much bigger compromise to accept than most people let on imo

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When I played subsistence I would frequently switch between the new camera angle and the top down one. There’s a lot of circumstances where each angle is more useful than the other.

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i would play the PS2 version because all the other versions are shit??

yeah the alternative is every single area feels like a room because you can actually see how much smaller they are in 3rd person. The new camera actually doesn’t fit the environment. You are deliberately being made to slow down with the fixed camera angles. He should have never conceded to the style of the time.

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The flow of the ages. And we soldiers are forced to play along…

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original mgs3 is perfectly in line with the other game that seriously attempted to depict jungle warfare at the time, Vietcong for PC, which was first person and relied on you meticulously taking your time with eyes and ears open lest you walk directly into a trap or ambush

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wonder how the 3DS port holds up, i still have it somewhere

I want to try and play this mode on a lark but not for $70

There’s moments in MGS3 where the old camera is probably better, like during the bits where you’re on Eva’s sidecar. You can’t use the new camera at all during the fight with the Boss so I’m surprised Kojima didn’t put his foot down and say no new camera during boss fights.

After another session of slowly planning my suroundings and double checking and then standing up and immediately being spotted by a guy who was just off screen I’m gonna switch so some other version.

I tried folks! And I didn’t like it.

Breaking my leg and getting eaten by a gator trying to get the gator mask was fun though.

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This game fucking blows aside from the ladder and the theme song. Could probably read like !/4 of a Robert Caro biography during those fuckin’ LBJ/Khrushchev cutscenes, pretend I linked to jerkoff.png here, God the VA is so bad during that first scene, yes I am listening to it right now to make sure I am not misremembering this, fuckin’ Forrest Gump had a better LBJ than this. Do you think that movie is in Kojima’s top 100? I bet it was. Shit maybe it would be in mine if I wasn’t American. I’d like to think I’m hip enough that I’d include a reference to buttonholing or bungholes or LBJ’s office during a scene like this. I’d like to think. I’d like to think.

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In the Japanese dub Snake goes “Tactical Advantage Ga Nai.” I could hear Kojima and the writers howling with laughter for a good 20 minutes with that. I howled for about 5, personally. That line was weird in English. Turns out Hideo thought of a dumb little brain joke and put it in his game.

I always like the “Your Russian is good line.” It makes a lot more sense as a bunch of Japanese Dub Actors “dubbing” an “American” action movie.

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mgs3 takes place in a fictional jungle region of the Soviet Union because he liked the Vietnam scenes from Forrest Gump

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Wouldn’t Subsistence be the sweet-spot of being almost the original including the pressure sensitive controls but also having the new camera?

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What do you mean the dualsense doesn’t have pressure sensitive buttons?

(I haven’t bought it yet, it is slightly too expensive for a game I have physically owned 3 times.)

All of the buttons on the dualshock 2 (except select/start/l3/r3) are pressure sensitive and mgs3 uses that pressure sensitivity for some important functions. For example, the difference between choking a guard unconscious or killing them is how hard you press the button.

The dualsense does not have any analog buttons so it inherently more lethal to guards

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