It is a puzzle game where you have to get your little square guy to the goal where the gimmick is that activating certain switches changes the puzzle from 2d to 3d. It also has a demo. I like puzzle games, and I have some free time today, so…
Random game demo impressions time~
…Man I don’t like it when games won’t let me customize my controls. With platformer-type keyboard controls I greatly prefer using the arrow keys instead of WASD, yet no dice here.
Anyways the demo gives you what appears to be the first twenty or so levels in the game split across four or so sections, but only the last one has any perspective shifting. Before that is a fairly rough puzzle game that depends a bit too much on movement options as opposed to actual puzzling. By that I mean there seems to be a bit of a lag with jumping and in at least one puzzle you have to dash in order to have enough speed to make a jump, dashing done by mashing on the move key as opposed to say holding down shift. That said there were a few puzzles in there that showed promise, there were a few built around maneuvering a block that while not earth-shattering were a bit clever and made one hope that it could be built upon in later levels.
Then the perspective shifting comes in for the last batch and it was so tutorial-esque that it’s hard to tell if anything smart was gonna be done with it. The thing is that the shift from 2d to 3d could only be done under certain circumstances (clicking on one box only worked when moving from 2d to 3d, another with identical symbols only worked the other way and others work regardless) and for the life of me I have no idea what determines it. I assume there is some logic behind it, but while I’m sure it is clear to the developer it is rather opaque to me.
So overall it ain’t the worst random demo I’ve tried, but the rough spots are just a bit too rough. It’s possible it could be molded into something better (I’m actually gonna go leave a comment on the game board with a few suggestions which I rarely do, gotta help the puzzle folks where I can) but as is it’s just not quite there yet.
Sanic The Hawtdawg: Da Movie: Da Game 2.1: Electric Boogaloo 2.2 Version 4: The Squeakquel: VHS Edition: Directors cut: Special edition: The Musical & Knackles
So I did what I said I’d do and put up some of my impressions of the NUVAVULT demo on its steam forum and the guy who made the game responded and threw in a free key for the full game so it turns out doing all this finally paid off in some small way. Also I clearly need to play more demos for these smaller released and write up my impressions on the steam forums as I could theoretically be rolling in random games.
EarthNight
Avoidon
Slave Girl Reno
Heroes Of Avranche
Arzt Simulator
Sub Terra Draconis
Takkyu Tournament Re:Serve
The Clouds Travel Notes
Blue Boy: Bleeding Out
Ricecakers
An Egg Can Dream
DAHALO
A Long Night For Crazy King
Skautfold: Moonless Knight
All I know is that if I walk into a doctor’s office and the receptionist is clearly a blow up doll I’m out of there.
I somehow found a transcript for this demo online (google translated from Japanese) and…
Snorri inserted his meat into Katla’s meat. At that moment, a cry screaming like a beast was crazy reverberated in the mansion. The voice was that of Snorri. Snorri sat down vigorously as if he had inserted it into the molten iron. He rushed to the window and exposed his flesh to the moonlight. Snorri’s meat was drowning like a rotten peony flower.
What did you do!
Snorri shouted again.
I applied magic to my genitals. So that Snorri’s stuff will rot.
In contrast to the violent Snorri, Katla was calm.
That is nice, but I wanted to take the opportunity to say that the trailer for the game has a guitar cover of Country Roads and I was so going to blast it here if it did not.
It is. The game description seems to mostly mock Death Stranding and Heavy Rain for some reason, but since I can’t tell what is mockery and what would be actual spoilers I didn’t post any of it here.