Quick Questions XVI: Answer Time Lore

excluding sf6 and gg, which 2d fighters are the most ‘alive’ in 2023? just curious

like is anyone playing KOF, UNI, mb type lumina, etc

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Mortal Kombat 1 is my guess

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My older brother still has his NES and plays it with his kids on occasion.

Is there any good, new, indie NES game that would work on the original hardware?

A good romhack on a cart would also be perfect.

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there is an ongoing netplay scene on fightcade if you wanna set that up i havent been on in a few years but a ton of neo geo / snk games and several 2d sf titles are popular on there (among others)

(forewarning that a lot of chatrooms on there are like extremely toxic)

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sorry i meant 2d fighters as in not virtua or tekken but that is also helpful

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i have somehow never, ever played a pokemon game and i’m kind of curious about the originals at the moment, maybe with that sick super gameboy emulation… how do they hold up? should i just get into dragon quest monsters instead?

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maybe i’ll be in the minority but i’d say go ahead and play red/blue. they’re beautiful tbh

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i think playing red/blue will be interesting purely to see the original game boy hosting such a miracle of coding that’s constantly on the verge of falling apart at the seams.

like, they’re pretty fun games too, but that’s an added bonus.

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Pokemon Red was too simple and slow-paced to hold my interest when I tried it with the same idea ~10 years ago, I stopped playing after the second or third gym. That was before emulators provided a fast-forward button though, it might be one of the many JRPGs salvaged by that feature.

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the original pokemon are cool if you have patience for a pretty basic rpg. i like them a lot.

dragon quest monsters rocks but i think it’s best as a companion piece to at least a few hours of pokemon just to see how different and complex the dqm formula is

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i think there’s something very attractive about the sparseness of red/blue, if you can engage your imagination in the way a child would

i grew up on gold/silver tho

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GBVS Rising comes out this week and also it’s basically no commitment because they’re doing a Killer Instinct-like F2P version with rotating free characters before you decide to throw money at it

people seemed to be positive on GBVS until covid happened and exposed the delay-based netcode (Rising has rollback)

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do any of the wise ppl of this forum have recommendations for competitive two player physical card game to play repeatedly with another person who is maybe not a gamer but is also not at all slow to pick up or comprehend games.
regular deck or gimmick cards are fine by me, i just want 2 have a little friendly competition (and win as well…) but something I can setup for both of us not like a yu-gi-oh/mtg situation where the hope is we independently become problem addicts & invest big

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A common one I have enjoyed you can find probably in most boardgame shops is Star Realms (BGG). This one box is enough for two players to play the game. There’s nothing collectible about it, but it does have expansions, though I think everything else is stand-alone stuff that can just optionally be thrown into this base game. The games are quick, strategic, competitive, and fun. My partner never played a deck builder before, and though she isn’t much of a gamer, she really quickly picked up the mechanics of this one and began to get competitive. I think it is a popular intro game for deck building for this reason.

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Is it this: Dinosaurs : Mark Cross/Cross Educational Software : Free Download, Borrow, and Streaming : Internet Archive

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7 Wonders: Duel is good for repeated plays, I think of it as a card game but there’s a lot of table presence & not just cards

Forgetful Fish decks are a bit too expensive now but they avoid most of the problems. it is basically Magic-themed Exploding Kittens

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someone who worked on star/hero realms used to post here, long long ago.

sakura arms seems like a cool and interesting 2-player card game, but i haven’t got anyone to play it with me yet :cryingpig:

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The card game I’ve played the most of is Race for the Galaxy. It’s very high on the decision-making complexity scale while still only involving a single deck of cards and a few tokens. I’ve played hundreds of games with my partner in the 2-player variation.

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I recently replayed Blue for the first time since childhood and I actually still really enjoyed it. I can’t say how I would feel if I was playing it for the first time ever, of course, but I found its mechanics remarkably juicy and fun to think about, and it has a lot of cute little fun moments and things in writing terms. I guess like, the other nice thing about starting with the first gen games is that they’re relatively short compared to later entries in the series, so you’re not comitting to too much as someone who’s unsure if they’re your thing. The later entries add like, more of everything—additional Pokèmon, larger worlds, more detailed plots, extra features and activities, etc. etc.

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I just picked this up, haven’t had a chance to play but reading about it makes it seem like a real good, quick-playing game

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