Quick Questions XIV: A Question Reasked (Part 1)

I don’t even remember how many attack buttons it has but the thing with God Hand is you can assemble your combo loadout rather than having to actually learn shit and then your options are pretty usefully constrained

though tbh devil may cry and platinum stuff don’t really require you to learn all that many mixups, if you can handle as many buttons on the controller as like a metal gear game you can handle those, it’s not like playing a competitive fighting game

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I fell asleep eight words into your post

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great, now that I have you in this waking nightmare, let me tell you how bad Jeff Buckley sucks some more

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I feel that the reason my current attempt in God Hand is going much better than any previous ones is that I have played several other games in the many years since I last attempted to that better prepared me to deal with what it offers. I don’t want to say definitively that it is a bad intro to the genre, but subjectively I am comfortable saying that I learned more about dealing with the early game/initial hump of God Hand from other games than what God Hand itself offered to teach.

Also for whatever reason it seems to be a much harder game to explain to one who is struggling with it than any of the other 3d brawlers I’ve come across. I’ve kept a text document on my computer for many years for whenever I came across people discussing God Hand or who were fans of it in order to save any info I gleamed from them that might be useful if I were to ever try the game again; it only has a bit from a single person who offered a few move selection tips. That’s pretty much been my main resource in terms of putting my moveset together and… it helped a lot, I wish I could track the person down and give them a big e-hug.

Fortunately compared to a decade-plus ago there are many more videos of people playing the game at a higher level online. It’s not my favorite way to learn about a game but it has helped me enough so far in terms of figuring out the general flow of combat. Granted I just reached stage 4 today with a game clock showing just under ten hours so… maybe do things completely different than I have.

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Playing the RgG FoTNS game and in FoTNS how Kazuma Kiryu is Kenshiro? Because in this it is basically just Kiryu.

So if the voltage you’re feeding in is lower then the intended one you’re generally good at least?
Would the amperage matter much?

Is there some tool to just rip a Tweet thread from Twitter with images, videos and everything and just compiles it into sort of like a single post? Preferably something that can just be pasted into an SB thread.

For example, this:

Just a bunch little trivia about KoF ports.
Would it perhaps be a bit rude to just repost all that here (even with credit and links) without asking the original poster perhaps?

Maybe this is stuff not really worth caring about and try to preserve a bit?

My understanding is that the amperage draw is determined by the device getting charged, and getting a charger with more capacity for amperage doesn’t mean that capacity will be used.

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does pathologic 2 make pathologic 1 obsolete

my understanding is basically yes unless you want a really hideous game engine

whoa just played that for a few hours for the first time

i gotta admit i have a real hard time not bouncing off anything as soon as there’s a streetful of houses i can break into and each one has six rooms and each room has three cabinets and each cabinet has 3-5 drawers i can open individually

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it’s all intentional in this case, it’s a really good deconstruction of scrolls

I’m on day 5 + really impressed but I think I restarted the game 3 times in 6 months after like an hour or so each time before it clicked

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I’ve only watched footage of both games but the first one is terrifying and unsettling in a way that the sequel is not

Stardew Valley is the 10 dollar tier on a current Humble Bundle do any of you think that’s worth it?

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Yes, if the kind of game it is appeals to you at all and you like the art I think you’ll easily get $10 of enjoyment out of it. There was just a big patch with a bunch of stuff added along with quality of life improvements to the interface.

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the second one is definitely quite unsettling at times

like I could certainly see an argument that the experience of 2 is overly “moving unity models around a diorama” because it does have some of that to it but that effect works just as well in its own right as the original and it’s vastly more playable.

oh yeah lord if you’re at all interested stardew is a banger

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stardew valley is a good assed game

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Stardew Valley consumed me for like two straight months. It’s good.

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stardew valley also ate my soul. i broke my no playing on computers rule for it, i have it on ps4 now and every month or so i start a new game and stop immediately cuz i know how hard ill get sucked in

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