Pikmin 3 and Rayman Legends were two of the main reasons Iād thought I might pick up a Wii U eventually. When Rayman Legends was ported to PlayStation, I kind of gave up on the idea of getting a Wii U and just hoped I would get to play Pikmin 3 eventually one way or another.
A Wii U recently came into my possession, and although I got a pile of games with it, I immediately ordered Pikmin 3. I finished the story mode the other night. Although the game didnāt do much that was terribly new, it was just as impressive and entertaining as Iād hoped it might be. Iād forgotten how much Nintendo likes to interrupt you with talking and tips these days, but fortunately that sort of thing was mostly confined to the initial segments. I realized only after finishing the game that I had not even tried the motion controls. I used the Classic Controller Pro, which worked just fine.
I thought the original Pikmin was excellent. Pikmin 2, while introducing a lot of fun new elements, bothered me in that the characters were now using and sacrificing the Pikmin for money rather than survival. Fortunately, the third game returns to a survival theme.
One of my favorite things about the Pikmin series is the obvious but unstated fact that humans are extinct. Iām glad the games do not comment on this in any direct way. That and some of the sound design offer a nice, melancholy tone that contrasts well with the colorful and playful aspects.
I remember when things like the water effects in Baldurās Gate: Dark Alliance and ICO used to really stand out and impress me. I guess I have come to take graphical advances for granted these days. But there were a few things in Pikmin 3 that I could not help but notice, such as the detailed models and a certain reflective surface near the end of the game.