P.T.

Everytime I have played PT has been fantastic and every time has been completely terrifying.

During the Yurt playthrough I step out and walked into the woods to pee because I wanted to face my fears of being vunerable and scared.

I was more scared being the last one in the Yurt playing Rez and being emersed but also completely frightened how cutoff I was from the real world.

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You can redownloaad it!

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It made me spike a controller, which I’ve never done before.

I loved how it laughed in my Myst playing face when it gave me those numbers on the radio.

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I’ve had this game downloaded for a while but have always been too scared to try it.

I am going to have to do this because I when I had it downloaded I didn’t complete it and then I deleted it to make some space and then didn’t re-download it before they snatched it away from us.

I should probably do this today in case this doesn’t work for some reason in the future.

edit-It’s downloading!

I was barely keeping awake by the time but I enjoyed what it was trying to do.

Cuba’s reaction to the big jump scare was a good moment.

I thought some of the hidden triggers to progress were way too mean and obscure, even by Kojima’s easter egg standards.

On one hand, the ARG elements didn’t stop the community from figuring out the secret right away, and they leave players wandering around without a clue. On the other hand, that kind of mystery and insanity that it drills into your mind is one of the best things about it.

Silent Hills would have been great, sure, but I also couldn’t imagine it having the same impact P.T. did. It would have to be many hours long, with a story that can be easily parsed. IIRC there’s an interview with Kojima where he said that Silent Hills would have combat and wouldn’t be first-person. And as much as I like the series, there’s something regressive there.

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I always kind of hoped, being plural and all, that it would have been an anthology of little PT length games.

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I don’t think we ever got a good look at Lisa’s ghost when we played in the yurt. Apparently, it can show up in several places. I think we got a glimpse out a window at one point, and we talked about a hypothetical appearance on a balcony.

I wonder how likely it is that this demo will become more easily accessible one day in one form or another.

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I am weeks late to the party but I would love context for all of the above

Frequently there’s a radio playing in the background with creepy news stories and etc. At some point it starts reading out a series of numbers, and of course you’re like oh, these will probably be important for a puzzle or something, so you try to memorize them or write them down. The numbers do fuck all.

As for spiking the controller, it was just from a jump scare, but I’ve never had one of those work on me in a videogame to that extent. It’s a testament to the atmosphere building.

I think the smartest mechanical breakthrough they have is making your main interaction paying close attention. The button press zooms in, the repeating world and puzzle structure forces you to look deeper, all fighting against the protective withdrawal a player/viewer engages in to guard against horror and jump scares. And then they turn the crank.

Absolutely sinister.

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Yeah your post was way better

was it like this

Yes! Back when I was a smart person I read some essay about how the instinct to look away was key to the experience of watching a horror movie. This flips that on its head by being all about looking.

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I want to believe.

I wonder why the Creator of “Unreal PT” removed the download link so soon after posting it and has never posted it again. That remake was missing a few things, but it was pretty faithful. Worth seeking out if you have no other way of trying the game. I’m sure it can be found somewhere.

The other night, I tried the P.T. remake in Dreams. Obviously that version is missing even more than Unreal PT, but I was impressed at how much is there. The red part is nice and hazy.

Speaking of unavailable things, will Devotion ever reappear? I still want to play that.

If you liked P.T. and Library, then you might also like QT.

I solved a few of the puzzles, but not all of them.

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Someone modified P.T. and wandered around outdoors.
 

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