I really enjoyed this game but I now have to quit because the game starts adopting cruel predatory F2P design around where I am (15F) Grinding lower levels to get enough resources for another run was fun, when there were new things to do on lower floors, but I think I’ve run out.
I love the tense, desperate situations that a game like this can create. Last night I accidentally engaged a new boss (which was actually just a tougher version of a familiar boss) and eventually prevailed after a long battle with no remaining healing items and compromised armor.
Thinking this would be a good time to make a little progress and maybe unlock a new elevator, I passed through a series of unfamiliar floors that stripped me of most remaining weapons and armor. I couldn’t find a creature to eat anywhere, and one solid hit would have killed me at any time.
I gave up and turned back at one point rather than climbing yet higher, and mostly sprinted through everything all the way back down to Kaga. I don’t know how many times I’d just accepted that I was going to die, starting with that boss fight, but somehow I made it.
One reason I turned back was how many hits enemies were requiring even with the sword just before it broke and I was left with whatever I could find. I still haven’t found the metal I need to upgrade that particular weapon.
These last two posts pretty much encapsulate where I’m at with this game. I appreciate the escalating brutality of it all, in that stylish Grasshopper wrapper. But now it’s feeling less fresh and rewarding, so I’m not sure if I want to spend another few hours maybe getting closer to floor 20, or move onto a game that feels less vampiric.
…yeeaaaah, not fun getting locked into a boss fight that’s possible to win against but your punches are only scratching at his HP bar. I got lucky on getting 4-star fighters unlocked entirely a couple days ago but my weapons are only at best 2-star. Too much of a damage jump between tiers here, unfortunately.
I’m in the amusement park area now, and it’s nice to see another change of scenery. I’d been nervous about trying the floor 20 boss, but when I finally did I beat him without much trouble by simply eating two transparency mushrooms. It kind of felt like cheating, but I’ve never been above using cheap strategies on Souls bosses, either. I’ll have to try him again normally just to see what he does.
I really want to bring the sword to tier 3, but I decided to spend my one and only Candle Wolf Black Metal to unlock three-star Sengoku armor instead. I figure I’ll need at least one piece at that level.
A few more things I learned recently:
Armor pieces actually have + and - values on them. Previously, I hadn’t noticed and was just looking at the numbers as if they were all positive effects. (The minus ones are bad.)
If you eat several mushrooms of the same type that create an effect for a time period, the timer is extended.
Sending your fighters on expeditions gets you all kinds of things. It’s kind of a pain to sort through the items that they bring back, but it helps keep the prize box stocked with money and SPL.
If you eat a decoy mushroom instead of throwing it, you still create a decoy but in a slightly different manner.
I saw destructivecactus’s hater once but it was in a trap room and I was too focused on not dying to have the presence of mind to take a screenshot.
I don’t even care about ascending the tower anymore since I’m stuck on 18 for so long but damn if it isn’ fun to login daily and do a couple of raids. Last time I checked the time was clocking at 150 hours and I think most of them are just in the lobby listening to music.
There’s one song I heard on a raid that I’ve never been able to find on the radio. It was instrumental, so I assume it’s one of the songs you hear in a normal level. Maybe I just haven’t made it high enough to hear or unlock. It was kind of a pulsing synth tune without percussion.
I’ve been running around in familiar floors and upgrading things lately, but I think I will start pushing toward floor 30. Hopefully I have overprepared for the next boss as I have for most of the previous ones.
I found a new favorite weapon–the cleaver saber. It was the first blueprint in its tier that I came across, and I haven’t even bothered updating the sword (though I will use the fiery version when I happen to pick one up).
I might beat this game. I have five-star fighters now and I have barely died at all since the early 20s or so. That required some grinding to get upgrade materials, but as long as the runs continue to be fun I don’t mind it.
The 30+ floors remind me a lot of Disaster Report. I’m at a point where it seems like it will be a pain to upgrade my things to the next level, but that may not even be necessary since haters and hunters drop extremely powerful weapons and armor that can be repaired using a Fun Fungus.
It’s kind of expensive to use the elevator now, but I tried out the Lucky Star class last night and combined with the cat decal that seems to ensure that I always collect a lot of money. Hopefully the luck stat also means consistently good items from bosses and chests as well.
It’s always a dilemma whether to use an express pass on a particular day, since most of the 24 hours will of course not be spent on the game. I have not used one in a while. (I did get the 30-day pass once, to support the game as well as for its advantages.)
I hadn’t been playing this lately because my video game time was taken up by Everything and then the Dark Souls 3 expansion. But tonight I decided to see whether I could finish the game without doing any more grinding, and I did.
I am still playing this way too much. The Pay2Play wouldn’t even save you since what I need is better equipment and that is just grind grind grind.
Man! Floor 23 Goto-9 is a bastard. You have to have those slowmo shrooms for the last 3rd of his healthbar. There is no way around his rolling attacks. I am almost ready for the heartbreak of challenging him again. But also maybe just want to grind for better equipment for a few more hours. If I beat him I am sure I can reach high enough floors to get 4 star fighters and them be on a much more even footing for survival amd grinding on 20+
Is that the one that tries to push you off the roof? Happened to me a couple times.
Part of the fun of that game is making a run through things that are much too difficult to fight, just to reach a floor that unlocks the next fighter tier so that you can then go through again and clear those floors properly. Even better when that includes a boss that you are under-equipped to fight (but not so much that you can’t even damage it, of course).
However, once when I was doing that, I came upon a bug that I hope they have fixed by now. After I beat the enemies in a trap room, the door never opened and I was stuck forever. I had to restart the game, which of course counted as a death. I forget exactly where that was, but it ended up being a dead-end floor anyway so I just avoided it from that point on.
I remember asking myself periodically whether I should keep investing the time to progress. But even with the grinding, it was just too compelling to quit.
Fun fact: @DaleNixon and I beat the game on the same day.