Having played Left Alive for two hours last night, I’m spellbound. It’s the most incredible homage to prime eastern euro CRPG jank I could dream of to be made in Japan: collectable half drank bottles of vodka in back alleys plastered with ugly graffiti and World of Tanks posters (strong alcohol boosts healing, of course), completely arbitrary interlinked systems that are confusing to make sense of, wonky collisions/physics/geometry/AI consistently resulting in unexpected outcomes, dialogue choices that seem primarily designed to screw you over and drive the “OUR WORLD IS NOT A PLEASANT PLACE” point home, out of place Half-Life references, and, of course, inexplicably bad and uneven performance on PC.
I’m not saying it’s good, mind you, but it’s absolutely surreal and compelling to see something like this with late PS3 Square Enix game sheen. I’m choosing to believe that everything hateable about it is creator of Armored Core purposefully homaging the Vital Engine games. Definitely not another The Quiet Man situation.