La vie en vert (GAME BOY thread)

heavy breathing dot gif

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very good

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I was right. This is Legend of the River King. Just spent 20 minutes trying to catch one fish. Total failure. Seems good though.

Had flashbacks to Fune Tarou.

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I just trapped my line twice in Super Black Bass Pocket 2 this is bullshit (it looks identical to the first outside of this guy)

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it might just be the pallete you’re using, but he looks like he belongs in that gay webcomic everyone hates



I played an hour of Medarot, the Pokemon clone that’s just different enough to have its own identity. This comes in a pretty nice fan-translated package that even added portraits from the WonderSwan version of the game.

Instead of capturing Mons, I’m meant to collect pieces of robots. Without a manual, a lot of the nuance in fighting strategy is lost on me. All pieces have their own stats but only the head and arms can use abilities. Robo-parts can snipe, slash, bash, and perform other functions. In my first battle, I was able to bash an arm off another robot, but then they sniped my guy in the head and he immediately shut down. As far as I can tell, I cannot control which of the enemy’s bodyparts that my bot targets.

There’s something about the banal conversations in these games that tickle me to no end. It’s the last day of school and I talk to a rich classmate. He tells me he has a plane ticket to Bali. Cool dude. His girlfriend standing next to him is in tears. Behind them are two doofuses who just talk about going to the park to battle robots. My dad is more enthusiastic about Medarots than any other person in this world. His eyes go crazy just mentioning them.

I was actually able to complete the first mission in this hour. The mission was to defeat a shark in battle. It turned out to be a Team Rocket-alike wearing a fin. I got another medal, the heart or brain of a Medarot, but I couldn’t figure out how to create a second robot for my team.

Just when I had collected about 20 parts or so and had started to feel I could experiment, my game died and I learned I had lost my save. Maybe it’s for the best. The battles took a long time to go through and they mostly felt like weighted slot machines. Still, I wish I could’ve gone at least one more hour. Oh well! I’m looking forward to trying out 1998’s Bildungsromons!

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Mini 4 Boy 2 Evolution is a RPG mini-car racer. Choose your partner change a bunch of numbers around then kind of…just watch your car go around the track. Lots of nice art between tracks though.

Mach Go Go Go is speed racer, duh Rudie. I think this got a very late Western release during the toonami days. It is barely a game. Same as before buy parts, talk to people then uh…just watch your car race? I couldn’t seem to do anything during the races but I played both of these games right now and I am very sleepy. Not a lot of time left in the month. The winner this month is Game and Watch Gallery. Wow those are wonderful. Wish I has the focus to play those arcade style because of all the things you can unlock and the different modes and little surprises. Just great stuff that makes you think “oh yeah Nintendo does it sometimes.”

Still gotta play the first gym in Pocket Monsters. Maybe tonight!

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Incredible. The game is horrible. Load times between pitches because the sprites are too big.

The Lost World deserves to be seen and played by everyone because it is horrible.

The Hunchback of Notre Dame is a mini-game collection each one worse than the last. Really appreciate the Japanese mini-game collections in comparison.

Dr Franken 2: an amiga game from 1993? Huh. The Fidgets as well.

Kuramucho no Daijiken: Aliens have stolen all the mom and pop shop’s candy. Time to get it back in a single screen puzzler.

Pocket Love: it’s a Tokimeki-like. The font is pretty rough but what game boy font isn’t.

Got sleepy

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Pocket Kyorochan looks so good. Rudie, if you have the time, please tell me that Pocket Kyorochan is good.

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Will do are we moving into 1998 this month or just having august be a catch up month?

I was thinking we would play at a year-a-month pace so that December would be 2002 and January would work as a final cleanup/farewell to the project. That is, if it works for others.

Japanese releases

All-Star Baseball 99 Acclaim 1998-05May 1998 03Everyone Site GameFAQs.png [1]
Bomberman GB Nintendo 1998-04April 1998 03Everyone Site GameFAQs.png [2]
Brain Drain Acclaim 1998-03March 1998 03Everyone Site GameFAQs.png [3]
Bubsy II Accolade 1998-08August 1998 Site GameFAQs.png [4]
Bust-A-Move 2 Arcade Edition Acclaim 1998-02February 1998 02Kids to Adults Site GameFAQs.png [5]
Castlevania Legends Konami 1998-03March 1998 02Kids to Adults Site GameFAQs.png [6]
Disney’s Mulan THQ 1998-10October 1998 03Everyone Site GameFAQs.png [7]
Frogger Majesco Games 1998-08August 1998 03Everyone Site GameFAQs.png [8]
Game & Watch Gallery 2 Nintendo 19981998 02Kids to Adults Site GameFAQs.png [9]
Game Boy Camera Nintendo 19981998 Site GameFAQs.png [10]
Harvest Moon GB Natsume 1998-08August 1998 03Everyone Site GameFAQs.png [11]
International Superstar Soccer Konami 1998-10October 1998 03Everyone Site GameFAQs.png [12]
James Bond 007 Nintendo 1998-02February 1998 02Kids to Adults Site GameFAQs.png [13]
Jimmy Connors Tennis Ubisoft 1998-05May 1998 Site GameFAQs.png [14]
Legend of the River King Natsume 1998-08August 1998 03Everyone Site GameFAQs.png [15]
Maui Mallard in Cold Shadow Sunsoft 1998-08August 1998 03Everyone Site GameFAQs.png [16]
Mickey Mouse: Magic Wands! Nintendo 1998-05May 1998 03Everyone Site GameFAQs.png [17]
Mystical Ninja starring Goemon Konami 1998-04April 1998 02Kids to Adults Site GameFAQs.png [18]
Oddworld Adventures GT Interactive 1998-12December 1998 03Everyone Site GameFAQs.png [19]
Pocket Bomberman Hudson Soft 1998-11November 1998 Site GameFAQs.png [20]
Pokémon Blue Nintendo 1998-09September 1998 03Everyone Site GameFAQs.png [21]
Pokémon Red Nintendo 1998-09September 1998 03Everyone Site GameFAQs.png [22]
Ring Rage Taito 1998-04April 1998 Site GameFAQs.png [23]
Small Soldiers THQ 1998-11November 1998 03Everyone Site GameFAQs.png [24]
Super Black Bass HOT B 1998-11November 1998 Site GameFAQs.png [25]
The Rugrats Movie THQ 1998-12December 1998 Site GameFAQs.png [26]
Wario Land II Nintendo 1998-03March 1998 02Kids to Adults Site GameFAQs.png [27]
World Cup 98 THQ 1998-06June 1998 03Everyone Site GameFAQs.png [28]
WWF War Zone Acclaim 1998-06June 1998

I’m interested in

Pocket Kyoro-chan
James Bond 007
THE MIRACLEs OF THE ZONE 大貝獣物語 ザ・ミラクル オブ ザ・ゾーン
Navy Blue '98
Initial D Gaiden
Doraemon Cart
Power Pro GB
忍たま乱太郎GB えあわせチャレンジパズル
Tokyo Disneyland Fantasy Tour
Tsuri Sensei
激闘パワーモデラー
The Shutotou Racing
Castlevania Legends
Wario Land 2

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I actually played a half hour of Castlevania Legends last month. It was strangely boring, a worse experience than even Castlevania: The Adventure. I mean, at least with The Adventure, stages had a very strong sense of enemy placement and level geography. Sure, the controls in that game were awful and it was incredibly unfair, but it was memorable. Belmont’s Revenge is the good one.

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I have loaded my flashcart with these 1998 games,

Bomberman Quest
Bust A Move 2
Doraemon Kart
Dragon Warrior Monsters (delocalized)
Game Boy Wars 2 (English Translation)
Nettou Real Bout Garou Densetsu Special
Pocket Puyo Puyo Sun
Pokemon Trading Card Game (European for Spanish)
Power Quest
Robopon Sun
Yu-Gi-Oh! Duel Masters (English Translation)

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i already talked about pocket bomberman for 1997, but i didn’t mention that the jp release was packaged in a old-style sweets tin, like in grave of the fireflies
image
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first google result for this is a trading card game, how odd

just like with 1997, the 1998 title lists are really reminding me of my mono game boy heyday.

i thought kandume monsters had gotten a western release under a different title, but i guess i’m thinking of another cheap monster battling game. there were plenty of them around at the time, obviously.

even though i turned 12 in 1998, i guess i still had some naivete regarding game development and scale, as when i read about dragon warrior monsters in magazines (having no prior knowledge of dragon quest’s existence, of course), the idea of a pokemon-like where you could fuse monsters together to make new monsters seemed to have near infinite potential. i imagined fusing monsters, and then fusing the fused monsters and getting something new and unseen every time!

oh! there’s a train game this year, too! pocket densha.

and i guess october is the release of the game boy color, since that was also the first time warioland 2 was released in japan. i think i have a real copy of puyo puyo sun lying around somewhere~

a barcode game from tamsoft? interesting

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wow that’s perverse

now I can’t deny I didn’t want this candy after walking out of the theater, though…

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Still on the packaging 20 years later.

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That is one of those Emulate This? Lol no.