I can't believe today was a good play (Games you played today)

This sounds amazing and makes me want to play an online shootmans where every kill makes tendency slide towards black and every other point scoring method (catch the flag or whatever) slides towards white. I can imagine the sudden ceasefire from all players who don’t want the server to crash in the TimAllenpocalypse

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if you are still doing Arma 3 stuff, could i ask you to invite me?

Absolutely; you’ll unfortunately have to keep in mind that Demon’s 1-1 is probably the best level in the entire series. Notable high points since in Bloodborne and Sekiro but the interconnected structure of Dark Souls pushes the individual levels to linear and simpler, though the levels’ mechanical concepts (gimmicks) are the strongest in the series.

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This actually helped me a bit as playing today with a “really I just want to find that guy” focus made things fit together somewhat better as opposed to “why won’t the game let me do any of the stuff it is talking about” perspective I had before. That and I had more cutscenes/random interactions pop up today than I had in my entire playtime up until now which didn’t hurt. Anyways, thanks for that!

At the end of my session today I got to leave Dobuita and go someplace new so I’m at least gonna see how this new place works out before making any firm decision to stop or continue.

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Don’t miss SteamWorld Heist. It’s not a digging game, but it’s very good.

I am curious about their latest, SteamWorld Quest, but I haven’t yet heard an enthusiastic recommendation from anyone.

dark souls is so fundamentally about the player gradually weaving their own quiet narrative of personal progression and discovery (especially!! including discovery of the weird shortcuts and exploits the game affords you, intentionally or unintentionally (and the beauty is in how often you can’t tell)) that the mere idea that there is one single right way to play sends my eyes whirling so far into the back of my skull

if you’re constantly dissecting it to bits and minmaxing and making sure you’ve memorised the top ProStrats i feel like you’re all but guaranteed to have a bad time

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Played Youngblood and that game is already slipping out of my mind.

The combat is featureless grey gliding blob. You run straight at enemies and obliterate them without thinking, except huge boss walkers that you fight by taking cover and plinking away at. Every encounter is generic enemy swarm where the enemies all have different names and moves and weaknesses but since they all rush you at once you just mow them down.

It’s bad by virtue of being totally forgettable. It lacks the resource management angle of TNO/TNC, and the interesting encounters angle of games like Destiny. Instead it’s just, shoot capsule colliders until they show a gore effect.

Snore.

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Bloodborne! Sekiro is way too new for me to get on board just yet

yeah i saw Quest in the eShop too and it looked… really accomplished. i hate that these thoughtful games share this horrible branding. i’ll make a note to check Heist out sometime though, thnku

having my biweekly session of eyeing the grandia hd collection in the eshop right now

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Been playin’ more Warframe. Hunted up a few Liches for a few weapons I wanted, made a bit easier by changes to lich generation that allow you to see the weapon you’ll get before you generate the lich.

First was the Kuva Brakk, a high crit, high status shotgun pistol that turned out pretty nice. It’s the only high status shotgun sidearm in the game with good crit and kicks a good bot of ass. Provided you’re, uh, almost in melee range. I’ve got a mod in its utility slot that increases velocity which while not doing anything to make a hitscan weapon’s projectiles get anywhere quicker, does improve the distance at which drop off kicks in and maxes out.

Next I got myself a Kuva Hind, one of a trio of new lich weapons added to the game. The jumped up version of the Hind, it picks up a full auto mode in addition to its semi-auto and 5-rnd burst modes, and so far is proving to be a simple, un-fussy assault rifle with decent flexibility. It has a good mix of crit and status chance, varied between fire modes (full auto favors status a bit more, semi-auto crit), and solid accuracy, controlability, and really is just nice all the way around.

So now we come to the the most recent weapon: the new Kuva Bramma. The Kuva Bramma is the Grineer execution of the concept of a bow. It fires slow moving, heavy arrows that have significant drop to them and, with multishot, likes to throw the additionally generated arrows well wide of the mark. Oh, and it will fucking kill you, 'cause the arrows explode. In fact, not only do they explode, they also throw out submunitions which also explode. It is a silly, ridiculously overpowered weapon that will happily hew through anything that isn’t one of the special staged bossfights in the game (Pretty much that’s just Profit-Taker and the Eidolon Trio) with great alacrity.

I’ve also been streaming a bunch of my continued effort to S-Rank every mission on Ace Difficulty in Ace Combat 7. So far I’ve managed it for every mission save the last 3, which I haven’t attempted yet, as well as missions 9 and 13. Mission 9 is fiddly to get the S Rank on, and mission 13 has random generation for the 5 true objectives so it’s pretty random as to whether or not you’ll be fast enough to get the time bonus for an S Rank and also be able to pick up enough spare targets along the way to clear the threshold in conjunction with it.

Link to the mixer channel if you’re interested in watching me crash planes and explode a lot, I guess.

Oh, and I guess this wouldn’t be a “What has Corsair been doing”-post without some screenshots, so, heres a couple of a wip look using the new ivara Deluxe skin in Warframe, and a couple more of a loosely Grineer-themed Saryn Prime look.

The screenshots, 2 of Ivara, 1 of Saryn

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Steamworld Heist is like no other game I’ve played, it’s pretty great. Sidescrolling tactical ricochet game.

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Ah im probably worse at Bloodborne than i am at Sekiro hehe. But attacking and dodging in Bloodborne is way more efficient on your stamina than it is in the Souls games so it’s kind of the stamina management mechanic taken to its extreme. You’re incentivized to keep up a constant assault on everything you fight, but you have to learn how to balance that with dodging effectively/spacing yourself and still not using up your whole meter. They added in a locational damage thing that’s straight out of Monster Hunter where you can strike and cripple limbs on bosses to make them attack less effectively, so where you place yourself relative to a boss is more important.

It’s all kinda overwhelming for me actually, i like the game a lot and was pretty successful my last time i played it but it’s the souls game that sends me into the Aaagh Noo Shit Shit Shit boss panic spiral more than any other lol

Oh yeah and parries are really strong. and the timing with them is much more generous, and you just do it by shooting it out of a gun so there is less risk using it than in Souls. So it’s advised to spend a lot of the levels between bosses shooting werewolves/eldrich beings/other guys like you in the head and ripping their guts out. it’s metal as fuck

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Deeply dismayed to hear that games under the “Steamworld” title are interesting and that maybe I should play them.

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i should return to Warframe a bit, i stopped because my xbox gamepad was almost dying (like 8 years working, time to rest!) and now with a new PS4 controller should be better.

this is just a passing thought, not really even coherent enough to be a Take
but,
my problem with bloodborne is that it’s over-defined and under-developed;
while my problem with dark souls 2 is that it’s under-defined and over-developed

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Contributing my own incoherent thought, but I think Sekiro’s lack of fog walls is a big aspect of the way that game embodies players with confidence to confront, which Wolf as a character must have, that previous Souls games delay to sustain tension while exploring or before rolling into and getting bodied by flailing bosses.

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the best way to play every souls game is to put every point into endurance and strength and walk around with the beefiest armor and maxed out greatsword of your choice and just two hand it forever

aka the medieval times dinner entertainment experience

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my preferred Dark Souls 1 build is black knight sword, black knight shield (if you’re lucky you can get them from early dark knight encounters), and then the rest is just whatever

shield has the best block stats in the game (silver knight shield is for suckers) and sword is my favorite raw damage greatsword. can’t buff or infuse it but that’s why i carry around a light sword

this post made by zweihander gang