Hi-Scores

Do you allow bullets to ricochet?
Do you give speed or sprites priority?

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defaults when otherwise not noted!

richoeting bullets i haven’t actually tried yet! probably cool. i left’em off

prioritizing sprites is a coward’s game

gun-nac is so goddamn good. give zanac a try too while you’re at it. 'sa lil more rough and primitive, but the music whips butt

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I tend to like Compile’s style. I love shooters that allow me to change speed on the fly. One gripe I tend to have is that the first stage is usually too easy and a fully powered up ship lulls me into a false sense of security. However! Playing on advanced difficulty brings things a lot closer to my skill level and really I’m excited to chase some high scores :twisted:

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check this vid out!

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I played this in Mesen with a Xbox One controller so take it as you may. Things get really ridiculous on Stage 3! I’m playing in Advanced.

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I’m going to watch this right now!

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In the spirit of Compile, I’m watching in 2X speed.

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This week, I promise to fill this thread with as many Compile high scores as I can muster and I challenge anyone to do the same.

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Zanac: 79740 111560. This feels so off but I’m starting to like it.

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Aleste - 237270. This is very much in between Zanac and Gun-Nac. Side note: I just realized Gun-Nac is probably a play on Zanac.

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we temporarily interrupt this compilation of hot compile scores with breaking news from the world of amateur ghost pilots score runs

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Blazing Lazers: 2,985,880

I should’ve put a sweater on. I got way too cold and nervous.

Stage 8 is so unusual:

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ghost pilots
535,300
0002

those little blue planes can :gotohell:

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MUSHA: 7,299,200 (Hard)

This is my favorite Compile shooter so far. It’s “Edo Metal” and it rules.

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Seirei Senshi Spriggan (Story Mode - Hard): 136,480

Seirei Senshi Spriggan (Score Attack): 373,330

This has a very different powerup system from MUSHA but it is similarly rad. I think I’m going to be returning to these two a lot.

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GG Aleste (Special): 230,460

What the hell? How is this game so good? My score is from a special mode where every flying enemy, including missiles, fires a parting shot. The added bullets caused slowdown but I found it introduced an interesting rhythm. It felt more like purposeful bullet-time than a flaw in the programming.

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Space Megaforce (Normal): 2,068,300

A very Star Soldier Compile shooter. Stage 5 becomes a real puzzle of maneuvering.

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Power Strike II/GG Aleste II (Mania): 127,340

I promise I will slow down and focus on one game, but I wanted a full sampling first.

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Spriggan Mark 2 (Hard): 12,600

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