After Demon’s Souls (PS3) & Dark Souls: Remastered (Steam), just started SofFS (Steam).
The game’s servers were down. (Had no outages in DeS–fan server–or Ds1.)
(Servers back; down time ~19 hours. No official word on Steam(*); the game’s server status URL was a 404 error.)
Offline Ds2 1st impressions:
A mashup of elements from DeS and Ds1 w/o their hallmark intricate vertical constructions and light touch; so far Ds2 = conventionally horizontal lumpy layouts, a heavy-handed approach to gatekeeping, story, & mood, w/ no new wow moments. Still, layouts aside, not entirely dissimilar to my feelings at the start of Ds1, so hope remains that even w/o Miyazaki, Ds2 will unfold wonders.
But early dedication to hiding entire areas–in contrast to DeS and Ds1 highlighting new routes–is off-putting; if not for a fan walkthrough, I would have missed the entrance to the only stage to which your newbie realistically CAN go from the main village.
Nicer lighting, except in plain castle interiors, where it’s worse.
Camera & movement are smoother.
Jump no longer does double duty w/ Run/Dodge on Circle button, whew.
But Run was stuck on after getting out of character creation, so my first combat had super-springy camera/movement & stamina constantly draining.
Combat vs human-like opponents felt smooth and satisfying, better than previous games. Combat vs others, though…
- The ogres–one may be your 1st opponent–have attack hit ranges much larger than they look; the worst: an ogre tractor-beamed to me like a laggy Ds1 backstabber on my WiFi, snatching me up instantly from 20 feet away & one-shotting me w/ its long devouring animation of over 100% newbie health
- A trio of very tiny pigs terrorize the main village, so small many attacks against them whiff; more health than ogres & BREAK DOWN VILLAGE DOORS to reach you while you’re trying to shop, gather info, & manage inventory in what would be the main safe zone
Felt mostly useless in combat until I got the hidden Morning Star, thanks to the fextralife wiki walkthrough–although once you know the trick of staying behind them to make them keep sitting down, cheesing the “ogres” is sorta straightforward anyway…
But I’m gonna feel down until I get a Zweihander. Or at least a Claymore. Or SOME kind of ridiculous two-handed sword–'cause Ds1 gave you multiple at the start.
Stats have multiplied & feel harder to access/read; I’ll have 6 key warrior stats to raise, vs the previous 4. 50% more grind?
So far, feels reactionary rather than evolutionary.
Using 1 mod:
PS4 Controller Icons from Dark Souls Remastered
– PS4 Controller Icons from Dark Souls Remastered at Dark Souls 2 Nexus - Mods and community
Replaced the default Xbox button icons, just like I did w/ Remastered. There’s a mod for PS5 icons, but I find their b&w harder to read.
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(*) WAS using anti-sploiter mod “Blue Acolyte.” A recent plague of invading hackers injected spam items into inventory, crashing players who tried to repair. I’m pretending the server down time fixed it. Once I get hacked, I’ll put the mod back on.