HALO

cannot overemphasize how amazing this is. i congratulated goatrope on discord yday. these “teleports” are literally the 3d equivalent of “zips” in 2d speedruns like megaman - you intersect yourself with geometry in such a way that the physics engine’s attempt to spit you out puts you meters away.

the shade launches are truly unbelievable, i remember being a little 15 year old just trying to do the simplest bridge fall on Assault on the Control Room with the shade. (there was eventually a much better strategy that just walked off the side of the bridge, and then that progressed to the banshee grab.)

from this:

to this launch at 22:47:

I was interviewed for this article a few years back. It’s about the history of Halo Speedrunning, and how far we came.

(what’s the gamertag equivalent of a deadname?)

Going Somewhere Fast: The history of Halo speedrunning - Dot Esports

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