I don’t know about anyone else, but obviously repeating textures are absolutely my aesthetic.
i love to look out over an ocean of the same looping wave animation, repeated as far as the eye can see
Cool Riders sure looks legit completely awesome to me
Mohawk and Headphone Jack, wants to one-up Sonic on the SNES but is some kind of homepathically-concentrated nausea inducer. and they didn’t even have VR back then
Even better: https://www.youtube.com/watch?v=Q6iogZ60l3k
Nothing is more beautiful than seeing a piece of software find its technological soulmate.
this is the true final realization of the “extreme 90’s gaming” aesthetic
as much as I adore mdk, and o, how I adore it, I believe it belongs here https://www.youtube.com/watch?v=3LWrjeOHgjY
it’s worth noting there was a second preview version of urban decay with polygonal characters.
oh man yeah! Genpei Touma Den’s boss segments are good examples of a game that like just strides the line between grotesque and orthodox. it’s really interesting to look at. Samurai Ghost, the sequel, is entirely centered around those segments.
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Mdk is a beautiful game. That vid doesnt even show the bizarre mirror stage area where every surface reflects the sky box
Edit: this level
when did I say it wasn’t beautiful?
A good “holy shit.”
have you not played mdk? it is really quite terrific. easily the best thing shiny has ever done
I have a huge soft spot for Sacrifice
MDK is probably my favourite 32-bit straight action game. The sequel is good too but lost it’s focus