Ghosto's Dungeon Crawl Jam 2025

I decided about a week ago that since I have some free time I was going to finally push hard into my Godot development. After grinding some coding lessons and having good success I checked itch for a game jam and saw this one.

Here’s a vidlog - vvvv -

TLDW: It’s my first attempt at game and I’m doing it in 3D for reasons.

I’m happy with how it’s going I’m not good at visual art so hopefully I can nail a vibe and let the functions do the work.

I’ll try to do a few updates during the week. Definitely open to comments and questions.

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Hell yeah dungeon crawl jam lets gooooo

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Put this up yesterday and forgot to put here:

I fixed the two issues that I noticed in the video while uploading the video.

Currently working on a monster (at least for me) of an inventory system. Was going really well untill just recently where a signal is not emiting on any mouse click except for left click. Gotta track thit one down quick.

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And just like that I found it. The tutorial I was following skipped a step. Just needed to walk away for a few minutes.

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Things are coming along. Inventory took a long time and I may in large part end up scrapping most of it in favor of other stuff (oh well) but the simplification has kicked things into high gear and I think I can get something in be the deadline which is just under 24 hours. No time for a video though. I’ll try and make one of the entry after I submit it tomorrow.

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I got it in just under the wire but boy is it rough. I think it meets the criteria of the jam though and I’m happy with the vibe.

Edit - It’s a the beginning of an idea and there is no story

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A few funny things happen in my jam post mortem.

I got a couple of nice comments from the jam so that was nice. I’m gonna finish a basic version of this at some point. Hopefully within a month. When I have a new build I’ll link it but the jam runners don’t want us to upload patches to the itch pages until adjudication is done…

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I’m still kind of working on this. Getting it more game-like in the las month tells me there is a good idea here but I need to back up a little and take stock.

I’d like to set this on an actual map. The fact it was on a boat was to fulfill a requirement of the jam. I need to decide what the map will be like and where in the story to start.

Speaking of story, there is quite a story but I don’t know how best to tell it so I think I am just going to just focus on gameplay.

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