Games you’ve played today: Fourteen by Kazuo Umezz

Playing the NES version might help hold your interest. It looks and sounds the best, in my opinion.

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pure pazaak

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After a lifetime of being a Pokemon kid, I’m finally getting into Digimon.

Been playing Digimon World on the Playstation, and re:digitize on PSP. I have a copy of New World sitting here, but I haven’t loaded it up yet.

World does a great job of dropping into a foreign world, leaving you to your own devices. Maybe too good a job sometimes. But it is fun to make my little dinosaur guy do some exercises, make their numbers go up, then turn into some cool looking monster. I didn’t realize Digimon had designs that were good; I had assumed that they were all just dinosaurs with helmets on, not dudes made out of fire, or leather-clad demons, or something that looks like a design Yasushi Nirasawa toned down for a kids series.

re:digitze is the same game but it trades in the nice prerendered backgrounds for a cooler looking UI and the one genuine Quality Of Life change that actually improves my life: a fucking map. Having more of a story is pretty neat too.

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Been very much enjoying Final Fantasy VII Remake and Grid Legends on my Switch 2. I’ve had a Switch 2 for 6-ish months now, but aside from a few upgrade packs, FFVII and Grid are my first actual Switch 2 games. Elated. My cup is full. Baby’s first nextgen experience.

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I think i am unfortunately the right kind of depressed person as I ended up playing most of this…some of the later unlockables allow you to “play” it as an idle game and idk, i think most of the draw for me ended up being in seeing little arkanoid bullet hell screensavers play out in the background like a novelty wave motion machine

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Havin a real drought of wanting to play anything new. Hoping some new releases this week can unlock me

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Finally saw a playthrough of Maniac Mansion through to the end, although it did require pretty heavy use of The Universal Hint System, a really good resource for those of us too proud to just follow a walkthrough

Sadly, playing as the punk rocker got me no closer to securing a recording contract for green tentacle… Had much better luck during a second playthrough in the “enhanced” dos port though. I guess playing as New Wave Syd in vibrant EGA colour significantly increased our chances of garnering some mainstream appeal

Currently giving the NES version a whirl thanks to
@wourme’s suggestion, just to round things out. Best thing so far about it is the pause menu:


At the risk of going full maniac, I’m also weighing up checking out Jaleco’s famicom port and…
*checks notes* …Eugene Levy’s family sitcom?!

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Wait what the hell why lol

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GT and the Suction Cups, baby!!

edit: ah right, the reset/power button bit… Guess I was too mesmerised by the tentacles to notice haha

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SRAM was kind of flaky in those days if you power cycled it too hard, I guess there were user tests that indicated that some kids tended to toggle the power button too many times while shutting the machine off, holding reset avoids that

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GT and the Suction Cups are why I should hold down the reset button while turning off the power before removing the cartridge from my system??

EDIT: oh.

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It was a real threat, too. I once lost a Dragon Warrior 3 save (probably because of someone else’s carelessness, but who knows) and the game detected it had been lost and played an ominous little song along with the message. (Same tune you hear when you get cursed.)

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i am trying to play max payne again but this time, unlike all the other times, i savescum regularly. feel particularly justified after a boss fight with a guy who keeps running back and forth on a line occasionally firing at me and for some reason being able to take a dozen shotgun shells and handgun bullets no problem.

the game is really funny in all kinds of ways, level design too, it just feels unfortunate that taking it seriously would kill it for me, again

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yeah the hold reset thing wasn’t in the first version of Zelda but I’m pretty sure they added it to later revisions…as a kid I figured it was some dumb pointless bullshit for babies…shows what I knew…

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abusing quicksave quickload is taking it seriously! that’s what you’re supposed to do

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Yeah I have never heard of a single person playing Max Payne without making ample use of quick save/load. That would to my mind be something like speedrunning a game, something only for experts more or less.

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Just think of it as another form of time manipulation available to you.

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With older games I encourage quicksave as essentially a custom checkpoint system, you plop one down after every significant engagement as long as you’re not unhappy with your performance

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max payne as resource management dungeon crawl where you never reload is for like a third playthrough. if you have mouse4 and mouse5 you should bind them to quicksave and quickload

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it was really hard for me to internalize quick save quick loading in pc games because coming from console that behavior was only something you could get away with in emulation

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