Earth Defense Force 5 (PS4): This sixth mission is just mean.
You’re playing through on Normal, feeling at least sort of competent, and suddenly instead of sensible portions of giant ants that occasionally spit a glob of acid in your general direction and explode if you so much as look at them too hard, you’re faced with a deluge of mini-UFOs whose rapid-fire lasers mean your Ranger can’t even turn and run from their impending doom all that effectively.
Edit: Aaand save deleted. Someday I am going to internalize the fact that I should just never try to do anything, ever.
Mirror’s Edge is still a delight. A bright beautiful Unreal game with lighting you’d claim was Ray Tracing from 2008. It is just before Press X To Door was present so there is no screen prompts past the tutorial! I played it to the end, which was unnecessary as it never meets the exhilarating heights of the first 3 stages.
For a game where you are framed for killing a politician you sure do also kill a bunch of cops to rescue your sister cop. It was 2008 Ludonarrative dissonance was all we could think about. There was less required combat than everyone complained about but that you do pull out a 50cal sniper rifle to headshot some cops before going “I gotta find out who kill this politican. Why are these cops after me?”
Also motion comics babyyyy. 2008!
I started MGS3-HD on the PS3. It is harder to go back because it is A Modern Game Before Modern. The control scheme came back to me pretty naturally despite how weird it is. I finished Virtual Mission and decided if I was gonna play this game again I wanted to do it in 4:3 in Japanese.
Not a shock for Metal Gear but there is a lot of fucking talking. And all the models do look kind of weird and plasticy. Glad they put even higher res’d 4K plastic models on top of those models and called it a new game.
i bought nintendo world championships on a crazy whim (more on that later) and have essentially harvested all the content you can get out of it within a few hours. i remember ages ago wanting to play the nes remix games since they had those cute gimmick challenges of making peach playable in mario 3 and having excitebike, but at night, and this has none of that. what it has instead is a very small selection of savestate instances of micro to mini challenges from an even smaller selection of games from the nes library. it’s so bereft of content that i can’t believe they even gave this a physical release when it wouldn’t feel nearly as cheap if it was free with a subscription. i suppose what i actually want from this is it to be more like warioware where you are bombarded randomly and rapidly from a massive list of scenarios and challenges instead of mostly being things as depressingly prosaic as beating level 1-1. as for why i bought it, i decided that it would be fun to play switch games with my students as a little graduation treat and thought it would also be funny to inflict ancient famicom games on them within the framework of playing the party mode in this. so, as one of the few people on earth to actually play this mode with upwards of five people, i can at least attest that under these very specific circumstances there is some novelty here.
I recently quit Pokemon Sleep becuase it was ironically contributing to poor sleep when it was the first thing I’d check before sleep and after waking in the morning. Fuck Quilava, it ain’t even that great.
yes! played it a few times before and it was probably a top game of mine playing it as a kid on the gba port + emulation, havent revisited it in 15+ years tho
Saturnalia is really creeping me out! I’m early in but if this mood and obscurity holds through even a few more hours, I’d say this is a real gem of the survival horror genre. No other game besides this has come close to capturing both the feeling of intense danger and complete confusion that was until now endemic to Siren. Really impressed. Hope I remain that way. Let’s go Italy.
playing uncharted waters 2 on dos. it looks and sounds better than the snes and mega drive versions, but i am not digging the weird controls and load times. might go back to the snes game.
anyways, i’m playing as the dutch cartographer, which is a mostly chill experience where you discover towns and landmarks not already known about in holland. you discover stuff, put it on your map, then report your findings to get paid.
I have a post somewhere around here about this game but I’ll be curious to see how you feel about it once you get further in. My experience was that the monster man was usually trivial to dodge and ultimately the game lacked a spark to make the plot have any emotional resonance. Definitely not of a piece with Siren at all.
I am extremely busy with work travel this spring and also have way too many games I’m mostly interested in right now so I’m at a point where I’ve like barely started monhun and keep playing avowed and pirate yakuza because they’re so easy to put time into, but I did manage to play an hour of split fiction with my friend and it is very good imo. Just brainless enough, feels like a fictional videogame from a movie, most flattering comparison I can think of is if quantum break was co-op and played more like a manic-pace uncharted. It does like every AAA game setting and then some at breakneck speed